Beispiel #1
0
        public void ClickMainMenuButton()
        {
            sfxPlayer.PlaySelectSound();

            Hide();

            OnMainMenuButtonClicked?.Invoke();
        }
Beispiel #2
0
    public void ClickMainMenuButton()
    {
        foreach (GameObject g in mainMenuPanels)
        {
            g.SetActive(true);

            CanvasGroup canvasGroup = g.GetComponent <CanvasGroup>();
            canvasGroup.alpha = 0;

            canvasGroup.DOFade(1f, 0.25f);
        }

        foreach (GameObject g in inputBlockers)
        {
            g.SetActive(false);
        }

        Hide();

        OnMainMenuButtonClicked?.Invoke();
    }