Beispiel #1
0
 public void OnHolsterGrabUp(Transform hand)
 {
     if (true == CanGrabGun)
     {
         m_Holster.OnGrabUp(GetLocalHand(hand));
         OnGunStateChange?.Invoke(false, (hand == m_RightHand) ? 0 : 1);
     }
 }
 private void ToggleGun(bool state)
 {
     IsOnGun = state;
     spriteRenderer.enabled  = !state;
     spriteRenderer2.enabled = !state;
     OnGunStateChange?.Invoke(state);
     marker.SetActive(!state);
     diggingMarker.SetActive(!state);
 }