public BetResultData StartBetting(MultipleBetData data)
        {
            if (data == null)
            {
                return(null);
            }

            PlaceAutomatedBetsResponse rezBet = DiceWebAPI.PlaceAutomatedBets(data.Session, data.AutoSettings);
            var rezult = new BetResultData {
                Session = data.Session
            };

            if (rezBet.Success)
            {
                if (rezBet.TotalPayOut == 0) //запуск одиночных ставок
                {
                    decimal baseBet;
                    if (rezBet.BetCount > 1)
                    {
                        baseBet = rezBet.PayIns[rezBet.BetCount - 1] <= rezBet.PayIns[rezBet.BetCount - 2] ?
                                  2 * rezBet.PayIns[rezBet.BetCount - 1] : 2 * rezBet.PayIns[rezBet.BetCount - 2];
                    }
                    else
                    {
                        baseBet = 2 * rezBet.PayIns[rezBet.BetCount - 1];
                    }
                    //сформировать исходные данные для одиночных ставок
                    SingleBetData singlData = data.GetSingleData();
                    singlData.PayIn = baseBet;
                    BetResultData singleResult = singleBetting.StartBetting(singlData);

                    rezult.BetCount = rezBet.BetCount + singleResult.BetCount;
                    rezult.Percent  = singleResult.Percent;
                    rezult.Profit   = rezBet.TotalPayOut + singleResult.Profit;
                    rezult.Balance  = data.Session[data.Currency].Balance;
                }
                else //получен профит
                {
                    rezult.BetCount = rezBet.BetCount;
                    rezult.Percent  = 0;
                    rezult.Profit   = rezBet.TotalPayOut + rezBet.TotalPayIn;
                    rezult.Balance  = data.Session[data.Currency].Balance;
                }
            }
            else
            {
                if (rezBet.InsufficientFunds)
                {
                    OnFinishMoney?.Invoke(this, data);
                }
                else
                {
                    Thread.Sleep(30000);
                }
            }

            return(rezult);
        }
Beispiel #2
0
        public BetResultData StartBetting(SingleBetData bet)
        {
            int betNr  = 0;
            var rezult = new BetResultData();

            while (true)
            {
                PlaceBetResponse rezBet = DiceWebAPI.PlaceBet(bet.Session, bet.PayIn, bet.GessLow, bet.GessHigh, bet.ClientSeed, bet.Currency);

                if (rezBet.Success)
                {
                    betNr++;
                    if (rezBet.PayOut > 0)
                    {
                        rezult.Profit  += rezBet.PayOut - bet.PayIn;
                        rezult.BetCount = betNr;
                        rezult.Percent  = bet.GessHigh;
                        rezult.Balance  = bet.Session[bet.Currency].Balance;
                        rezult.Session  = bet.Session;
                        break;
                    }
                    else
                    {
                        rezult.Profit -= bet.PayIn;
                        CalcPercent(betNr, bet);
                        bet.ClientSeed = new Random().Next();
                        if (betNr % bet.Repit == 0 && betNr != 0)
                        {
                            bet.PayIn = bet.PayIn * 2;
                        }
                    }
                }
                else
                {
                    if (rezBet.InsufficientFunds)
                    {
                        OnFinishMoney?.Invoke(this, bet);
                    }
                    else
                    {
                        Thread.Sleep(30000);
                    }
                }
            }
            return(rezult);
        }
 private void _singleBetting_OnFinishMoney(object sender, SingleBetData e)
 {
     OnFinishMoney?.Invoke(this, e.Session.Username);
 }