/// <summary>
 /// 点击(焦点)
 /// </summary>
 /// <param name="eventData"></param>
 public void OnPointerClick(PointerEventData eventData)
 {
     if (eventData.clickTime - m_ClickTime <= 0.5)
     {
         OnDoubleClicked?.Invoke(this);
     }
     m_ClickTime = eventData.clickTime;
 }
Beispiel #2
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        protected override void OnDoubleClick()
        {
            string selectedGame = GetComponentInChildren <TextMeshProUGUI>().text;

            if (selectedGame == null)
            {
                return;
            }

            OnDoubleClicked?.Invoke(selectedGame);
        }