Beispiel #1
0
 public DamageModule(float health, OnDestoryDeligate onDestroyCallback, Outline outline)
 {
     m_health               = health;
     m_maxHealth            = health;
     m_onDestroy           += onDestroyCallback;
     m_outLine              = outline;
     m_outLine.OutlineColor = Color.green;
 }
 public HumanoidDamageModule(float health, RagdollUtility ragdoll, HitReaction hitReaction, HumanoidAnimationModule animationModule, Transform headTransfrom, Transform chestTransfrom, OnDestoryDeligate onDestroyCallback, Outline outline) : base(health, onDestroyCallback, outline)
 {
     m_ragdoll         = ragdoll;
     m_hitReaction     = hitReaction;
     m_headTransform   = headTransfrom;
     m_chestTransform  = chestTransfrom;
     m_animationSystem = animationModule;
 }
 public DroneDamageModule(float health, Outline outline, OnDestoryDeligate onDestroyCallback) : base(health, onDestroyCallback, outline)
 {
 }