private void OnDisable() { if (red != null) { OnDamageReceived -= red.TintRed; } }
private void Start() { red = GetComponent <FlashRed>(); if (red != null) { OnDamageReceived += red.TintRed; } }
private void OnDisable() { if (red != null) { OnDamageReceived -= red.TintRed; } }
private void Start() { red = GetComponent <FlashRed>(); if (red != null) { OnDamageReceived += red.TintRed; } }