Beispiel #1
0
 public void Destory()
 {
     try
     {
         OnClientExit?.Invoke(null, null); //May not execute in some force close condition?
     }
     catch (Exception)
     {
         //throw;
     }
 }
        public void Stop()
        {
            if (Interlocked.Exchange(ref _isStopped, 1) != 0)
            {
                return;
            }

            OnClientExit?.Invoke(this);
            try
            {
                _socket.Close();
            }
            catch (ObjectDisposedException)
            {
                // Ignore
            }
        }