/// <summary> /// 设置代理 /// </summary> /// <param name="_onItemChange"></param> /// <param name="_onClickItem"></param> public void SetDelegate(OnItemChange _onItemChange, OnClickItem _onClickItem) { m_pItemChangeCallBack = _onItemChange; if (_onClickItem != null) { m_pOnClickItemCallBack = _onClickItem; } }
public void WhenClickDay(object sender) { AyDatePickerItem _1 = ((Border)sender).Tag as AyDatePickerItem; AyDateListItemClickEventArgs ad = new AyDateListItemClickEventArgs(_1); if (OnClickItem.IsNotNull()) { OnClickItem(this, ad); } }
public void TryCompleteQuest() { OnClickItem?.Invoke(Quest); }
//public void RenderPropertyList () //{ // int i = 0; // if (inspecting_person != null) { // ylist = gameEngine.Instance.getScanner ().getPropertyListByOwner (inspecting_person); // foreach (Property pl in mylist) { // GameObject newitem = GameObject.Instantiate (preFabItemProperty) as GameObject; // newitem.transform.parent = Grid.transform; // newitem.transform.localPosition = new Vector3 (itemBound.x * i, 0f, 0f); // foreach (Transform t in newitem.transform) { // if (t.gameObject.name.Equals ("UISprite")) { // setItemSprite (t.gameObject.GetComponent<UISprite> (), pl); // //Debug.Log ("girl is active"); // } // } // i++; // } // } // } /// <summary> /// 设置代理 /// </summary> /// <param name="_onItemChange"></param> /// <param name="_onClickItem"></param> public void SetDelegate (OnItemChange _onItemChange, OnClickItem _onClickItem) { m_pItemChangeCallBack = _onItemChange; if (_onClickItem != null) { m_pOnClickItemCallBack = _onClickItem; } }