private static void HGTextMeshProUGUI_OnCurrentLanguageChanged(On.RoR2.UI.HGTextMeshProUGUI.orig_OnCurrentLanguageChanged orig)
 {
     if (Fonts.fontAssets.Count != 0)
     {
         RoR2.UI.HGTextMeshProUGUI.defaultLanguageFont = Fonts.fontAssets[0];
     }
 }
 private void HGTextMeshProUGUI_OnCurrentLanguageChanged(On.RoR2.UI.HGTextMeshProUGUI.orig_OnCurrentLanguageChanged orig)
 {
     RoR2.UI.HGTextMeshProUGUI.defaultLanguageFont = font;
 }