private static void HGTextMeshProUGUI_OnCurrentLanguageChanged(On.RoR2.UI.HGTextMeshProUGUI.orig_OnCurrentLanguageChanged orig) { if (Fonts.fontAssets.Count != 0) { RoR2.UI.HGTextMeshProUGUI.defaultLanguageFont = Fonts.fontAssets[0]; } }
private void HGTextMeshProUGUI_OnCurrentLanguageChanged(On.RoR2.UI.HGTextMeshProUGUI.orig_OnCurrentLanguageChanged orig) { RoR2.UI.HGTextMeshProUGUI.defaultLanguageFont = font; }