private static void ReflectionTentaclesOnUpdateVertices(On.Celeste.ReflectionTentacles.orig_UpdateVertices orig, ReflectionTentacles self)
        {
            if (SkipUpdate || Settings.SimplifiedGraphics)
            {
                return;
            }

            orig(self);
        }
        private void ReflectionTentaclesOnUpdateVertices(On.Celeste.ReflectionTentacles.orig_UpdateVertices orig, ReflectionTentacles self)
        {
            if ((Manager.state == State.Enable && Manager.FrameLoops > 1) || Settings.SimplifiedGraphics)
            {
                return;
            }

            orig(self);
        }
        private static void ReflectionTentaclesOnUpdateVertices(On.Celeste.ReflectionTentacles.orig_UpdateVertices orig, ReflectionTentacles self)
        {
            if (SkipUpdate)
            {
                return;
            }

            orig(self);
        }