Beispiel #1
0
 public AuthService(IApiService api, INetworkService network, OffsetTimeService offsetTime, ClientStateService state)
 {
     _api        = api;
     _network    = network;
     _offsetTime = offsetTime;
     _state      = state;
 }
 public GameStateUpdateService(ICustomLogger logger, OffsetTimeService offsetTime, IApiService api, ClientStateService state)
 {
     _logger     = logger;
     _offsetTime = offsetTime;
     _api        = api;
     _state      = state;
 }
Beispiel #3
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 void AddCommon()
 {
     OffsetTime = new OffsetTimeService(Time);
     Register   = new RegisterService(Api, State);
     Auth       = new AuthService(Api, Network, OffsetTime, State);
     Updater    = new GameStateUpdateService(Logger, OffsetTime, Api, State);
 }
Beispiel #4
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 public void Init(ClientStateService stateService, OffsetTimeService offsetTime)
 {
     _text         = GetComponent <TMP_Text>();
     _stateService = stateService;
     _offsetTime   = offsetTime;
 }