public async void GoToIndex(int index, bool UseAnimation = true)
        {
            if (index < 0)
            {
                return;
            }
            var temp = _displayBlock.GetPositionFromPoint(new Point(0, 0));

            _displayBlock.Select(temp, temp);
            double moveOffset = _displayContainer.ActualWidth / _displayContainer.ColumnDefinitions.Count * _columns;

            if (UseAnimation)
            {
                OffsetAnimation.InsertKeyFrame(1f, new Vector3((float)(moveOffset * index), 0f, 0f));
                _tracker.TryUpdatePositionWithAnimation(OffsetAnimation);
                UpdateContentLayout();
            }
            else
            {
                UpdateContentLayout();
                await Task.Delay(100);

                try
                {
                    _tracker.TryUpdatePosition(new Vector3((float)(ParentWidth * index), 0, 0));
                }
                catch (Exception)
                {
                    OffsetAnimation.InsertKeyFrame(1f, new Vector3((float)(ParentWidth * index), 0f, 0f));
                    _tracker.TryUpdatePositionWithAnimation(OffsetAnimation);
                }
            }
        }
Beispiel #2
0
        private void GoToIndex(int index, bool UseAnimation = true)
        {
            if (index < 0)
            {
                return;
            }
            var temp = _displayBlock.GetPositionFromPoint(new Point(0, 0));

            _displayBlock.Select(temp, temp);
            if (UseAnimation)
            {
                OffsetAnimation.InsertKeyFrame(1f, new Vector3((float)(this.ActualWidth * index), 0f, 0f));
                _tracker.TryUpdatePositionWithAnimation(OffsetAnimation);
            }
            else
            {
                _tracker.TryUpdatePosition(new Vector3((float)(this.ActualWidth * index), 0f, 0f));
            }
        }
Beispiel #3
0
        private void GoToIndex(int index, bool UseAnimation = true)
        {
            if (index < 0)
            {
                return;
            }
            var temp = _displayBlock.GetPositionFromPoint(new Point(0, 0));

            _displayBlock.Select(temp, temp);

            double moveOffset = _displayContainer.ActualWidth / _displayContainer.ColumnDefinitions.Count * _columns;

            if (UseAnimation)
            {
                OffsetAnimation.InsertKeyFrame(1f, new Vector3((float)(moveOffset * index), 0f, 0f));
                _tracker.TryUpdatePositionWithAnimation(OffsetAnimation);
            }
            else
            {
                _tracker.TryUpdatePosition(new Vector3((float)(this.ActualWidth * index)), 0f, 0f);
            }
            UpdateContentLayout();
        }