Beispiel #1
0
    void Awake()
    {
        m_instance    = this;
        m_myTransform = transform;
        FillFullNameData(m_myTransform);

        m_goOccupyTowerUIBtnJoin     = FindTransform("OccupyTowerUIBtnJoin").gameObject;
        m_spOccupyTowerUIBtnJoinBGUp = FindTransform("OccupyTowerUIBtnJoinBGUp").GetComponentsInChildren <UISprite>(true)[0];
        m_lblOccupyTowerUIQueueNum   = FindTransform("OccupyTowerUIQueueNum").GetComponentsInChildren <UILabel>(true)[0];
        m_lblOccupyTowerUIScoreTitle = FindTransform("OccupyTowerUIScoreTitle").GetComponentsInChildren <UILabel>(true)[0];
        m_lblOccupyTowerUIScoreNum   = FindTransform("OccupyTowerUIScoreNum").GetComponentsInChildren <UILabel>(true)[0];

        // 匹配UI
        m_goMatchUI               = FindTransform("OccupyTowerUIMatchUI").gameObject;
        m_lblMatchUICountDown     = FindTransform("OccupyTowerUIMatchUICountDown").GetComponentsInChildren <UILabel>(true)[0];
        m_lblMatchUIText          = FindTransform("OccupyTowerUIMatchUIText").GetComponentsInChildren <UILabel>(true)[0];
        m_goMatchUIOKBtn          = FindTransform("OccupyTowerUIMatchUIOKBtn").gameObject;
        m_goMatchUICancelBtn      = FindTransform("OccupyTowerUIMatchUICancelBtn").gameObject;
        m_lblMatchUICancelBtnText = FindTransform("OccupyTowerUIMatchUICancelBtnText").GetComponentsInChildren <UILabel>(true)[0];
        m_lblMatchUIOKBtnText     = FindTransform("OccupyTowerUIMatchUIOKBtnText").GetComponentsInChildren <UILabel>(true)[0];

        // I18N
        FindTransform("OccupyTowerUITitleName").GetComponentsInChildren <UILabel>(true)[0].text
            = LanguageData.GetContent(24034);
        FindTransform("OccupyTowerUIRuleTitle").GetComponentsInChildren <UILabel>(true)[0].text
            = string.Concat(LanguageData.GetContent(24034), LanguageData.GetContent(48912));
        m_lblMatchUIText.text             = LanguageData.GetContent(48908);
        m_lblOccupyTowerUIScoreTitle.text = LanguageData.GetContent(48905);

        SetOccupyTowerUIRule();
        SetIsMatchNow(false);
        Initialize();
    }
    void Awake()
    {
        m_instance = this;
        m_myTransform = transform;
        FillFullNameData(m_myTransform);

        m_goOccupyTowerUIBtnJoin = FindTransform("OccupyTowerUIBtnJoin").gameObject;
        m_spOccupyTowerUIBtnJoinBGUp = FindTransform("OccupyTowerUIBtnJoinBGUp").GetComponentsInChildren<UISprite>(true)[0];
        m_lblOccupyTowerUIQueueNum = FindTransform("OccupyTowerUIQueueNum").GetComponentsInChildren<UILabel>(true)[0];
        m_lblOccupyTowerUIScoreTitle = FindTransform("OccupyTowerUIScoreTitle").GetComponentsInChildren<UILabel>(true)[0];
        m_lblOccupyTowerUIScoreNum = FindTransform("OccupyTowerUIScoreNum").GetComponentsInChildren<UILabel>(true)[0];

        // 匹配UI
        m_goMatchUI = FindTransform("OccupyTowerUIMatchUI").gameObject;
        m_lblMatchUICountDown = FindTransform("OccupyTowerUIMatchUICountDown").GetComponentsInChildren<UILabel>(true)[0];
        m_lblMatchUIText = FindTransform("OccupyTowerUIMatchUIText").GetComponentsInChildren<UILabel>(true)[0];
        m_goMatchUIOKBtn = FindTransform("OccupyTowerUIMatchUIOKBtn").gameObject;
        m_goMatchUICancelBtn = FindTransform("OccupyTowerUIMatchUICancelBtn").gameObject;
        m_lblMatchUICancelBtnText = FindTransform("OccupyTowerUIMatchUICancelBtnText").GetComponentsInChildren<UILabel>(true)[0];
        m_lblMatchUIOKBtnText = FindTransform("OccupyTowerUIMatchUIOKBtnText").GetComponentsInChildren<UILabel>(true)[0];

        // I18N
        FindTransform("OccupyTowerUITitleName").GetComponentsInChildren<UILabel>(true)[0].text 
            = LanguageData.GetContent(24034);
        FindTransform("OccupyTowerUIRuleTitle").GetComponentsInChildren<UILabel>(true)[0].text 
            = string.Concat(LanguageData.GetContent(24034), LanguageData.GetContent(48912));
        m_lblMatchUIText.text = LanguageData.GetContent(48908);
        m_lblOccupyTowerUIScoreTitle.text = LanguageData.GetContent(48905);

        SetOccupyTowerUIRule();
        SetIsMatchNow(false);
        Initialize();
    }