public void Start()
        {
            characters = new List <Character>();
            for (int i = 0; i < 100; i++)
            {
                characters.Add(EF.CreateObject());
            }


            // characters = new List<Character>
            // {
            //     new Knight(2,2),
            //     new Wizard(5, 2),
            //     new Skeleton(10, 3),
            //     new Knight(2,5),
            //     new Wizard(10, 5),
            //     new Skeleton(15, 5),
            //     new Knight(15,10),
            //     new Wizard(20, 10),
            //     new Skeleton(22, 10),
            //     new Knight(4,15),
            //     new Wizard(10, 15),
            //     new Skeleton(18, 15)
            // };

            obstacles = new List <Obstacle>();

            for (int i = 0; i < 25; i++)
            {
                obstacles.Add(OF.CreateObject());
            }

            RunGame();
        }