Beispiel #1
0
    private void CHeckPlayerProgress()
    {
        if (player.transform.position.y / obstacles.interval > (m_process + 1))
        {
            m_process++;
            score         += m_xscore;
            scoreText.text = score.ToString();

            obstacles.AddObstacke(m_process);
        }

        if (m_process > 0 && ((m_process % pickupDroprate) == 0))
        {
            if (!m_DidDropPickUp)
            {
                m_DidDropPickUp = true;
                obstacles.AddsPickups(m_process);
                dempickup++;
                //    Debug.Log("pick up duoc add" + dempickup);
            }
        }
        else
        {
            m_DidDropPickUp = false;
        }
    }