public override void Update(ObjectScript obj) { if (Input.GetKeyDown(KeyCode.A)) { obj.TransitionToState(obj.BlueState); } if (Input.GetKeyDown(KeyCode.R)) { obj.TransitionToState(obj.RedState); } }
public override void Update(ObjectScript obj) { if (Input.GetKeyDown(KeyCode.Space)) { obj.TransitionToState(obj.IdleState); } }