void OnObjectMergeEvent(ObjectMergeEvent evt) { if (evt.obj1 == this.gameObject || evt.obj2 == this.gameObject) { Destroy(this.gameObject); } }
public void OnObjectMergeEvent(ObjectMergeEvent evt) { InteractionEvent ievt = new InteractionEvent(); ievt.kind = InteractionKind.Merge; ievt.sourceObject = evt.obj1; ievt.targetObject = evt.obj2; this.UpdateTasks(ievt, false); }