Beispiel #1
0
        public override void InitializeScene(ICanvas canvas)
        {
            Assembly ass = Assembly.LoadFrom("./GameLib.dll");
            Stream   s   = ass.GetManifestResourceStream("GameLib.images.AptimaLogo.jpg");

            plane = new Obj_Plane(canvas.CreateTexture(s), Color.LightGray);
            plane.Initialize(canvas);

            plane.Scaling  = new Vector3(.8f, 1, 1);
            plane.Position = new Vector3(plane.Width * -.5f, plane.Height * -.5f, 0);

            plane.Texture(canvas);
            s.Close();
        }
Beispiel #2
0
        public override void InitializeScene(ICanvas canvas)
        {

            Assembly ass = Assembly.LoadFrom("./GameLib.dll");
            Stream s = ass.GetManifestResourceStream("GameLib.images.AptimaLogo.jpg");
            
            plane = new Obj_Plane(canvas.CreateTexture(s), Color.LightGray);
            plane.Initialize(canvas);

            plane.Scaling = new Vector3(.8f, 1, 1);
            plane.Position = new Vector3(plane.Width * -.5f, plane.Height * -.5f, 0);

            plane.Texture(canvas);
            s.Close();
        }