public override void InitializeScene(ICanvas canvas) { Assembly ass = Assembly.LoadFrom("./GameLib.dll"); Stream s = ass.GetManifestResourceStream("GameLib.images.AptimaLogo.jpg"); plane = new Obj_Plane(canvas.CreateTexture(s), Color.LightGray); plane.Initialize(canvas); plane.Scaling = new Vector3(.8f, 1, 1); plane.Position = new Vector3(plane.Width * -.5f, plane.Height * -.5f, 0); plane.Texture(canvas); s.Close(); }