private static bool isBigMinion(Obj_AI_Minion target) { return((target.GetMinionType() & MinionTypes.Super) != 0 || (target.GetMinionType() & MinionTypes.Siege) != 0 || target.GetJungleType() == JungleType.Large || target.GetJungleType() == JungleType.Legendary); }
public static bool IsJungle(this Obj_AI_Minion minion) { return(minion.GetJungleType() != JungleType.Unknown); }