public void GetTeam() { strfile = TeamEditor.FilePath + "Our Team.team"; ObjTeam.LoadToXml(strfile); strotherfile = TeamEditor.FilePath + "Other Team.team"; OtherTeam.LoadToXml(strotherfile); }
public EditTeam(string strName) { this.InitializeComponent(); this.grboxTeam.Header = strName; strTeamPlayers = strName + " Players"; strfile = TeamEditor.FilePath + string.Format("{0}.team", strName); ObjTeam.LoadToXml(strfile); ObjTeam.LineupSetting.Load(File); if (System.IO.File.Exists(strfile)) { LineupSetting.LoadLineup(strfile); setplayer(LineupSetting); } Addplayer(); gridBinding.DataContext = ObjTeam; }