private bool add(float deletime, Action <object> handle, object data)
    {
        HandleTask task;

        if (tryGetTask(handle, out task))
        {
            return(false);
        }
        task = new ObjActionTask(handle, deletime, data);
        list.Add(task);
        if (list.Count == 1)
        {
            MyTickManager.Add(render);
        }
        return(true);
    }
Beispiel #2
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    private bool add(float deletime, Action <object> handle, object data, bool Multi = true)
    {
        HandleTask task;

        if (Multi == false && tryGetTask(handle, out task))
        {
            return(false);
        }
        task = new ObjActionTask(handle, deletime, data);
        list.Add(task);
        if (list.Count == 1)
        {
            BumLogic.tickManager.add(render);
        }
        return(true);
    }