Beispiel #1
0
 /// <summary>
 /// Sets the cameras.
 /// </summary>
 public void SetCameras()
 {
     if (CameraController != null)
     {
         // Make sure to set the initial direction of the camera
         // to match the game player direction
         CameraController.SetOrientationOffset(OrientationOffset);
         CameraController.SetYRotation(YRotation);
         CameraController.SetXRotation(XRotation);
     }
 }