Beispiel #1
0
    private void Update()
    {
        while (_events.Count > 0)
        {
            ORTCPEventType eventType = _events.Dequeue();

            ORTCPEventParams eventParams = new ORTCPEventParams();
            eventParams.eventType = eventType;
            eventParams.client    = this;
            eventParams.socket    = _client;

            if (eventType == ORTCPEventType.Connected)
            {
                if (verbose)
                {
                    print("[{name}] Connnected to server");
                }
                if (serverDelegate != null)
                {
                    serverDelegate.OnServerConnect(eventParams);
                }
                Send(isShowControl?"100":GameManager.StatusMsgBackup);
            }
            else if (eventType == ORTCPEventType.Disconnected)
            {
                if (verbose)
                {
                    print("[{name}] Disconnnected from server");
                }
                if (serverDelegate != null)
                {
                    serverDelegate.OnClientDisconnect(eventParams);
                }

                _reader.Close();
                _writer.Close();
                _client.Close();

                if (autoConnectOnDisconnect)
                {
                    ORTimer.Execute(gameObject, disconnectTryInterval, "OnDisconnectTimer");
                }
            }
            else if (eventType == ORTCPEventType.DataReceived)
            {
                if (socketType == ORTCPSocketType.Text)
                {
                    eventParams.message = _messages.Dequeue();
                    if (verbose)
                    {
                        print("[{name}] DataReceived: " + eventParams.message);
                    }

                    if (OnTCPMessageRecived != null)
                    {
                        OnTCPMessageRecived(eventParams);
                    }
                }
                else
                {
                    eventParams.packet = _packets.Dequeue();
                }
                if (serverDelegate != null)
                {
                    serverDelegate.OnDataReceived(eventParams);
                }
            }
            else if (eventType == ORTCPEventType.ConnectionRefused)
            {
                if (verbose)
                {
                    print("[{name}] ConnectionRefused... will try again...");
                }
                if (autoConnectOnConnectionRefused)
                {
                    ORTimer.Execute(gameObject, connectionRefusedTryInterval, "OnConnectionRefusedTimer");
                }
            }
        }
    }
Beispiel #2
0
    public void Start()
    {
        Connect();
        Observable
        .Interval(TimeSpan.FromSeconds(1))
        .Where(x => _events.Count > 0)
        .Subscribe(x =>
        {
            ORTCPEventType eventType = _events.Dequeue();

            ORTCPEventParams eventParams = new ORTCPEventParams();
            eventParams.eventType        = eventType;
            eventParams.client           = this;
            eventParams.socket           = _client;

            if (eventType == ORTCPEventType.Connected)
            {
                //Console.WriteLine("[TCPClient] Connnected to server");
                if (serverDelegate != null)
                {
                    serverDelegate.OnServerConnect(eventParams);
                }
            }
            else if (eventType == ORTCPEventType.Disconnected)
            {
                //Console.WriteLine("[TCPClient] Disconnnected from server");
                if (serverDelegate != null)
                {
                    serverDelegate.OnClientDisconnect(eventParams);
                }

                _reader.Close();
                _writer.Close();
                _client.Close();
            }
            else if (eventType == ORTCPEventType.DataReceived)
            {
                if (socketType == ORTCPSocketType.Text)
                {
                    eventParams.message = _messages.Dequeue();
                    //	Console.WriteLine("[TCPClient] DataReceived: "+ eventParams.message);

                    if (OnTCPMessageRecived != null)
                    {
                        OnTCPMessageRecived(eventParams);
                    }
                }
                else
                {
                    eventParams.packet = _packets.Dequeue();
                }
                if (serverDelegate != null)
                {
                    serverDelegate.OnDataReceived(eventParams);
                }
            }
            else if (eventType == ORTCPEventType.ConnectionRefused)
            {
                //Console.WriteLine("[TCPClient] ConnectionRefused... will try again...");
            }
        });
    }