Beispiel #1
0
 public static void  OCQQOODQDD()
 {
     if (GetEasyRoads3DObjects())
     {
         OQQDODDCQC.OCQQOODQDD(Selection.activeGameObject, null, "");
     }
     else
     {
         EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close");
     }
 }
Beispiel #2
0
 public static void  RestoreAllData()
 {
     if (GetEasyRoads3DObjects())
     {
         OQQDODDCQC.ODCCDODCOQ(Selection.activeGameObject);
         OQOCOOCCQO.OOOQODCQDD(true, 100, 4, "", Selection.activeGameObject);
         OQQDODDCQC.ODCOOOQCQQ(Selection.activeGameObject);
     }
     else
     {
         EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close");
     }
 }