Beispiel #1
0
 public static void  OOCCDDOCCO()
 {
     if (GetEasyRoads3DObjects())
     {
         OQCDOODQQQ.OOCCDDOCCO(Selection.activeGameObject);
     }
     else
     {
         EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close");
     }
 }
Beispiel #2
0
 public static void  GetAllData()
 {
     if (GetEasyRoads3DObjects())
     {
         OOQDDDCQDD.ODQDQDDDOD(Selection.activeGameObject);
         OQCDOODQQQ.OOCCDDOCCO(Selection.activeGameObject);
         OOQDDDCQDD.OCDDOCQQCO(Selection.activeGameObject, null, "");
     }
     else
     {
         EditorUtility.DisplayDialog("Alert", "No EasyRoads3D objects found! Terrain functions cannot be accessed!", "Close");
     }
 }