Beispiel #1
0
    public void ApplyDefaultStyles(OGWidget w)
    {
        foreach (OGDefault d in GetAllDefaults())
        {
            if (d.widgetType == w.ToEnum())
            {
                if (w.styles == null)
                {
                    w.styles = new OGStyleSet();
                }

                w.styles.basic  = d.styleSet.basic;
                w.styles.active = d.styleSet.active;
                w.styles.hover  = d.styleSet.hover;
                w.styles.thumb  = d.styleSet.thumb;
                w.styles.ticked = d.styleSet.ticked;

                w.styles.Refresh(this);

                return;
            }
        }
    }
    override public void OnInspectorGUI()
    {
        OGWidget widget = (OGWidget)target;

        if (!widget || !widget.root)
        {
            return;
        }

        // Check for hidden widgets
        if (widget.hidden)
        {
            EditorGUILayout.LabelField("This widget is rubbish that somehow didn't get deleted.");

            // Kill!
            if (GUILayout.Button("Fix"))
            {
                DestroyImmediate(target as GameObject);
            }
        }
        else
        {
            // Default inspector
            DrawDefaultInspector();

            // OGCameraWindow, OGLineNode and OGTexture don't need styles
            if (target.GetType() != typeof(OGLineNode) && target.GetType() != typeof(OGTexture) && target.GetType() != typeof(OGCameraWindow))
            {
                EditorGUILayout.Space();

                EditorGUILayout.LabelField("Style", EditorStyles.boldLabel);

                foreach (OGStyleType styleType in System.Enum.GetValues(typeof(OGStyleType)) as OGStyleType[])
                {
                    if (OGSkin.IsStyleUsed(styleType, widget.ToEnum()))
                    {
                        // Styles
                        OGStyle wdStyle      = widget.styles.GetStyle(styleType);
                        int     wdStyleIndex = GetStyleIndex(widget, wdStyle);
                        EditorGUILayout.BeginHorizontal();

                        EditorGUILayout.LabelField(styleType.ToString());

                        wdStyleIndex = EditorGUILayout.Popup(wdStyleIndex, GetStyles(widget));
                        widget.styles.SetStyle(styleType, widget.root.skin.styles [wdStyleIndex]);

                        // ^ Edit
                        if (GUILayout.Button("Edit", GUILayout.Width(40)))
                        {
                            Selection.activeObject = widget.root.skin;
                            OGSkinInspector.SetCurrentStyle(wdStyleIndex);
                        }

                        EditorGUILayout.EndHorizontal();
                    }
                }

                EditorGUILayout.BeginHorizontal();

                // Get defaults
                if (GUILayout.Button("Apply default styles"))
                {
                    (target as OGWidget).ApplyDefaultStyles();
                }

                // ^ Edit
                if (GUILayout.Button("Edit", GUILayout.Width(40)))
                {
                    Selection.activeObject = widget.root.skin;
                    OGSkinInspector.SetDefaultsMode();
                }

                EditorGUILayout.EndHorizontal();
            }
        }
    }
Beispiel #3
0
	public void ApplyDefaultStyles ( OGWidget w ) {
		foreach ( OGDefault d in GetAllDefaults() ) {
			if ( d.widgetType == w.ToEnum () ) {
				if ( w.styles == null ) {
					w.styles = new OGStyleSet ();
				}
			
				w.styles.basic = d.styleSet.basic;
				w.styles.active = d.styleSet.active;
				w.styles.hover = d.styleSet.hover;
				w.styles.thumb = d.styleSet.thumb;
				w.styles.ticked = d.styleSet.ticked;

				w.styles.Refresh ( this );
			
				return;
			}
		}	
	}