virtual protected void setup() { NwkSystemBase nwkCtx = NwkSystemBase.nwkSys; nwkClient = nwkCtx as NwkClient; nwkServer = nwkCtx as NwkServer; enabled = true; }
protected override void Awake() { base.Awake(); nwkServer = this; // Usually the server doesn't need to draw anything on the screen Application.runInBackground = true; Screen.SetResolution(1280, 720, false); //tick.resetTickCount(); Debug.LogWarning("================== <b>SERVER</b> =================="); }