Beispiel #1
0
 void launchNut(float direction)
 {
     playMusicOnAttack();
     if (direction != 0)
     {
         GameObject obj = GameObject.Instantiate(this.Nut);
         obj.transform.position  = this.transform.position;
         obj.transform.position += new Vector3(0.0f, 1.0f, 0.0f);
         Nut nut = obj.GetComponent <Nut>();
         nut.launch(direction);
     }
 }