protected override void LoadSettings() { mySpeed.SetMinValue(myAIComponent.mySpeed.myX); mySpeed.SetMaxValue(myAIComponent.mySpeed.myY); myTimeToNextDecision.SetMinValue(myAIComponent.myTimeToNextDecision.myX); myTimeToNextDecision.SetMaxValue(myAIComponent.myTimeToNextDecision.myY); myFollowEntity.GetTextBox().Text = myAIComponent.myEntityToFollow; if (myAIComponent.myAIMode == 0) { myAIMode.GetDropDown().SelectedIndex = myAIComponent.myAIMode; } else { myAIMode.GetDropDown().SelectedIndex = myAIComponent.myAIMode - 1; } myAiTurnRate.GetTextBox().Text = myAIComponent.myAITurnRate.ToString(); myAvoidanceDistance.GetTextBox().Text = myAIComponent.myAvoidanceDistance.ToString(); myAvoidanceOffset.SetPosition(myAIComponent.myAvoidanceOffset); }
protected override void LoadSettings() { myHasLoadedComponent = false; myWeight.GetTextBox().Text = myPhysicsComponent.myWeight.ToString(); myHasLoadedComponent = true; }
protected override void LoadSettings() { myHasLoadedComponent = false; myLifeTime.GetTextBox().Text = myBulletComponent.myLifeTime.ToString(); myDamage.GetTextBox().Text = myBulletComponent.myDamage.ToString(); myHasLoadedComponent = true; }
protected override void LoadSettings() { myHasLoadedComponent = false; myValue.GetTextBox().Text = myPowerUpComponent.myValue.ToString(); myTime.GetTextBox().Text = myPowerUpComponent.myTime.ToString(); myWeaponUpgrade.GetTextBox().Text = myPowerUpComponent.myUpgradedWeapon; myWeaponID.GetTextBox().Text = myPowerUpComponent.myWeaponID.ToString(); myType.GetDropDown().SelectedItem = myPowerUpComponent.myType; myHasLoadedComponent = true; }
protected override void IntitalizeControls() { myNameText = new NumericTextComponent(new Point(Location.X, Location.Y + 10), new Size(245, 13), "Name", false); myNameText.GetTextBox().TextChanged += new EventHandler(this.NameTextBox_Changed); myNameText.BindToPanel(this); myNameText.Show(); }
protected override void LoadSettings() { if (myCollisionComponent.myHasSphere == true) { mySphereCollisionActive.CheckState = CheckState.Checked; mySphereRadius.GetTextBox().Enabled = true; mySphereRadius.GetTextBox().Text = myCollisionComponent.myRadius.ToString(); } else { mySphereCollisionActive.CheckState = CheckState.Unchecked; mySphereRadius.GetTextBox().Text = ""; mySphereRadius.GetTextBox().Enabled = false; } }
protected override void LoadSettings() { myNameText.GetTextBox().Text = myEntityName; }
protected override void LoadSettings() { myHealth.GetTextBox().Text = myHealthComponent.myHealth.ToString(); }
public TextBox GetBulletPerShot() { return(myBulletsPerShot.GetTextBox()); }
public TextBox GetSpread() { return(mySpread.GetTextBox()); }
public TextBox GetCooldown() { return(myCooldown.GetTextBox()); }
public float GetSpeed() { return(float.Parse(mySpeed.GetTextBox().Text)); }
public int GetMaxAmount() { return(int.Parse(myMaxAmount.GetTextBox().Text)); }
public string GetEntityType() { return(myEntityType.GetTextBox().Text); }