//Använder Nr13ClassesOObejcts!!

    // Start is called before the first frame update
    void Start()
    {
        Nr13ClassesOObjects player = new Nr13ClassesOObjects();

        player.Player("Archer", 50f);

        Nr13ClassesOObjects wizard = new Nr13ClassesOObjects();

        wizard.health = 10f;
    }
Beispiel #2
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    // Start is called before the first frame update
    void Start()
    {
        Nr13ClassesOObjects Knight = new Nr13ClassesOObjects("Knight", 1);

        Knight.PlayerInfo();

        print("/n");
        ChangePlayer(Knight);

        Knight.PlayerInfo();
    }
Beispiel #3
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    // Start is called before the first frame update
    void Start()
    {
        // vi har skapat Nr13ClassesOObjects där vi tagit bort monobehavior och kallar den i raden under o kan nu använda den.
        // Nr13ClassOObjects är nu en mall. vi kan använda den flera gånger bara ge den ett nytt namn.. tex
        Nr13ClassesOObjects wizard = new Nr13ClassesOObjects();

        wizard.PlayerInfo();

        Nr13ClassesOObjects Knight = new Nr13ClassesOObjects();

        Knight.name   = "Knight";
        Knight.health = 64f;
        Knight.PlayerInfo();

        Nr13ClassesOObjects archer = new Nr13ClassesOObjects();

        archer.name   = "Archer";
        archer.health = 44f;
        archer.PlayerInfo();
    }
Beispiel #4
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 void ChangePlayer(Nr13ClassesOObjects p)
 {
     p.name = "change the name in the function";
 }