Beispiel #1
0
 public static void SerializeLowData()
 {
     charLowData.SerializeData();
     itemLowData.SerializeData();
     stringLowData.SerializeData();
     resourceLowData.SerializeData();
     partnerLowData.SerializeData();
     monsterLowData.SerializeData();
     npcLowData.SerializeData();
     nonInteractiveNpcLowData.SerializeData();
     NewbieData.SerializeData();
     skillLowData.SerializeData();
     dungeonData.SerializeData();
     etcData.SerializeData();
     levelLowData.SerializeData();
     mailLowData.SerializeData();
     questLowData.SerializeData();
     enchantLowData.SerializeData();
     missionLowData.SerializeData();
     mapLowData.SerializeData();
     partnerLvLowData.SerializeData();
     shopLowData.SerializeData();
     priceLowData.SerializeData();
     vipLowData.SerializeData();
     iconLowData.SerializeData();
     FormulaLowData.SerializeData();
     guildLowData.SerializeData();
     gatchaRewardLowData.SerializeData();
     loadingLowData.SerializeData();
     titleLowData.SerializeData();
     welfareLowData.SerializeData();
     achievementLowData.SerializeData();
     activeLowData.SerializeData();
     pvpAutoRewardLowData.SerializeData();
 }