Beispiel #1
0
    public void showNextPanel()
    {
        // 优先使用热更新的代码
        if (ILRuntimeUtil.getInstance().checkDllClassHasFunc("EnterMainPanelShowManager_hotfix", "showNextPanel"))
        {
            ILRuntimeUtil.getInstance().getAppDomain().Invoke("HotFix_Project.EnterMainPanelShowManager_hotfix", "showNextPanel", null, null);
            return;
        }

        if (!getEnterMainPanelObjIShowByName("sign"))
        {
            setEnterMainPanelObjIShowByName("sign", true);

            if (!Sign30RecordData.getInstance().todayIsSign())
            {
                Sign30PanelScript.create();
            }
            else
            {
                showNextPanel();
            }
        }
        else if (!getEnterMainPanelObjIShowByName("newPlayerTuiGuang"))
        {
            setEnterMainPanelObjIShowByName("newPlayerTuiGuang", true);

            // 显示新人推广
            if (!OtherData.s_mainScript.checkShowNewPlayerTuiGuang())
            {
                showNextPanel();
            }
        }
        else if (!getEnterMainPanelObjIShowByName("activity"))
        {
            setEnterMainPanelObjIShowByName("activity", true);

            NoticePanelScript.create();
        }
        else if (!getEnterMainPanelObjIShowByName("huizhangduihuan"))
        {
            setEnterMainPanelObjIShowByName("huizhangduihuan", true);

            string time = "isShowHuiZhangDuiHuan_" + CommonUtil.getCurYearMonthDay();
            if (PlayerPrefs.GetInt(time, 0) == 0)
            {
                PlayerPrefs.SetInt(time, 1);

                MedalDuiHuanPanelScript.create();
            }
        }
        else
        {
        }
    }
    public void onClickDuiHuan()
    {
        // 优先使用热更新的代码
        if (ILRuntimeUtil.getInstance().checkDllClassHasFunc("TurntablePanelScript_hotfix", "onClickDuiHuan"))
        {
            ILRuntimeUtil.getInstance().getAppDomain().Invoke("HotFix_Project.TurntablePanelScript_hotfix", "onClickDuiHuan", null, null);
            return;
        }

        Destroy(gameObject);
        NoticePanelScript.create();
    }