Beispiel #1
0
    // Start is called before the first frame update
    void Start()
    {
        ng       = GameObject.Find("NoteGenerator").GetComponent <NoteGenerator>();
        startPos = ng.setStartPos(startPos);

        transform.position = new Vector3(0, startPos.y + 20, -1);
    }
Beispiel #2
0
    private void Start()
    {
        ng       = GameObject.Find("NoteGenerator").GetComponent <NoteGenerator>();
        startPos = ng.setStartPos(startPos);
        if (gameObject.name == "HitLine1")
        {
            transform.position = new Vector3(-6, startPos.y + 30, 0);
        }
        else if (gameObject.name == "HitLine2")
        {
            transform.position = new Vector3(6, startPos.y + 30, 0);
        }

        hitSoundManager = GetComponent <AudioSource>();
    }