Beispiel #1
0
 public void InvalidNodeIdOnNodeLoggingContext()
 {
     Assert.Throws <InternalErrorException>(() =>
     {
         _ = new NodeLoggingContext(new MockLoggingService(), -2, true);
     }
                                            );
 }
Beispiel #2
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            public void BuildRequest(NodeLoggingContext context, BuildRequestEntry entry)
            {
                Assert.Null(_builderThread); // "Received BuildRequest while one was in progress"

                _continueEvent = new AutoResetEvent(false);
                _cancelEvent   = new AutoResetEvent(false);
                _entry         = entry;
                entry.Continue();

                _builderThread = new Thread(BuilderThreadProc);
                _builderThread.Start();
            }
            public void BuildRequest(NodeLoggingContext context, BuildRequestEntry entry)
            {
                Assert.Null(_builderThread); // "Received BuildRequest while one was in progress"

                _continueEvent = new AutoResetEvent(false);
                _cancelEvent = new AutoResetEvent(false);
                _entry = entry;
                entry.Continue();

                _builderThread = new Thread(BuilderThreadProc);
                _builderThread.Start();
            }
Beispiel #4
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        public void HasLoggedErrors()
        {
            NodeLoggingContext context = new NodeLoggingContext(new MockLoggingService(_output.WriteLine), 1, true);

            context.HasLoggedErrors.ShouldBeFalse();

            context.LogCommentFromText(Framework.MessageImportance.High, "Test message");
            context.HasLoggedErrors.ShouldBeFalse();

            context.LogWarningFromText(null, null, null, null, "Test warning");
            context.HasLoggedErrors.ShouldBeFalse();

            context.LogErrorFromText(null, null, null, null, "Test error");
            context.HasLoggedErrors.ShouldBeTrue();
        }
Beispiel #5
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        public void CreateValidNodeLoggingContexts()
        {
            NodeLoggingContext context = new NodeLoggingContext(new MockLoggingService(_output.WriteLine), 1, true);

            context.IsInProcNode.ShouldBeTrue();
            context.IsValid.ShouldBeTrue();

            context.LogBuildFinished(true);
            context.IsValid.ShouldBeFalse();

            context.BuildEventContext.NodeId.ShouldBe(1);

            NodeLoggingContext context2 = new NodeLoggingContext(new MockLoggingService(_output.WriteLine), 2, false);

            context2.IsInProcNode.ShouldBeFalse();
            context2.IsValid.ShouldBeTrue();

            context2.LogBuildFinished(true);
            context2.IsValid.ShouldBeFalse();

            context2.BuildEventContext.NodeId.ShouldBe(2);
        }
Beispiel #6
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        public void CreateValidNodeLoggingContexts()
        {
            NodeLoggingContext context = new NodeLoggingContext(new MockLoggingService(), 1, true);

            Assert.Equal(true, context.IsInProcNode);
            Assert.True(context.IsValid);

            context.LogBuildFinished(true);
            Assert.False(context.IsValid);

            Assert.Equal(1, context.BuildEventContext.NodeId);

            NodeLoggingContext context2 = new NodeLoggingContext(new MockLoggingService(), 2, false);

            Assert.Equal(false, context2.IsInProcNode);
            Assert.True(context2.IsValid);

            context2.LogBuildFinished(true);
            Assert.False(context2.IsValid);

            Assert.Equal(2, context2.BuildEventContext.NodeId);
        }
Beispiel #7
0
        private void HandleNodeConfiguration(NodeConfiguration configuration)
        {
            // Grab the system parameters.
            _buildParameters = configuration.BuildParameters;

            _buildParameters.ProjectRootElementCache = s_projectRootElementCacheBase;

            // Snapshot the current environment
            _savedEnvironment = CommunicationsUtilities.GetEnvironmentVariables();

            // Change to the startup directory
            try
            {
                NativeMethodsShared.SetCurrentDirectory(BuildParameters.StartupDirectory);
            }
            catch (DirectoryNotFoundException)
            {
                // Somehow the startup directory vanished. This can happen if build was started from a USB Key and it was removed.
                NativeMethodsShared.SetCurrentDirectory(BuildEnvironmentHelper.Instance.CurrentMSBuildToolsDirectory);
            }

            // Replicate the environment.  First, unset any environment variables set by the previous configuration.
            if (_currentConfiguration != null)
            {
                foreach (string key in _currentConfiguration.BuildParameters.BuildProcessEnvironment.Keys)
                {
                    Environment.SetEnvironmentVariable(key, null);
                }
            }

            // Now set the new environment
            foreach (KeyValuePair <string, string> environmentPair in _buildParameters.BuildProcessEnvironment)
            {
                Environment.SetEnvironmentVariable(environmentPair.Key, environmentPair.Value);
            }

            // We want to make sure the global project collection has the toolsets which were defined on the parent
            // so that any custom toolsets defined can be picked up by tasks who may use the global project collection but are
            // executed on the child node.
            ICollection <Toolset> parentToolSets = _buildParameters.ToolsetProvider.Toolsets;

            if (parentToolSets != null)
            {
                ProjectCollection.GlobalProjectCollection.RemoveAllToolsets();

                foreach (Toolset toolSet in parentToolSets)
                {
                    ProjectCollection.GlobalProjectCollection.AddToolset(toolSet);
                }
            }

            // Set the culture.
            CultureInfo.CurrentCulture   = _buildParameters.Culture;
            CultureInfo.CurrentUICulture = _buildParameters.UICulture;

            // Get the node ID.
            _buildParameters.NodeId      = configuration.NodeId;
            _buildParameters.IsOutOfProc = true;

#if FEATURE_APPDOMAIN
            // And the AppDomainSetup
            _buildParameters.AppDomainSetup = configuration.AppDomainSetup;
#endif

            // Set up the logging service.
            LoggingServiceFactory loggingServiceFactory = new LoggingServiceFactory(LoggerMode.Asynchronous, configuration.NodeId);
            _componentFactories.ReplaceFactory(BuildComponentType.LoggingService, loggingServiceFactory.CreateInstance);

            _loggingService = _componentFactories.GetComponent(BuildComponentType.LoggingService) as ILoggingService;

            BuildEventArgTransportSink sink = new BuildEventArgTransportSink(SendPacket);

            _shutdownException = null;

            if (configuration.LoggingNodeConfiguration.IncludeEvaluationMetaprojects)
            {
                _loggingService.IncludeEvaluationMetaprojects = true;
            }

            if (configuration.LoggingNodeConfiguration.IncludeEvaluationProfiles)
            {
                _loggingService.IncludeEvaluationProfile = true;
            }

            if (configuration.LoggingNodeConfiguration.IncludeTaskInputs)
            {
                _loggingService.IncludeTaskInputs = true;
            }

            if (configuration.LoggingNodeConfiguration.IncludeEvaluationPropertiesAndItems)
            {
                _loggingService.IncludeEvaluationPropertiesAndItems = true;
            }

            try
            {
                // If there are no node loggers to initialize dont do anything
                if (configuration.LoggerDescriptions?.Length > 0)
                {
                    _loggingService.InitializeNodeLoggers(configuration.LoggerDescriptions, sink, configuration.NodeId);
                }
            }
            catch (Exception ex) when(!ExceptionHandling.IsCriticalException(ex))
            {
                OnEngineException(ex);
            }

            _loggingService.OnLoggingThreadException += OnLoggingThreadException;

            string   forwardPropertiesFromChild = Environment.GetEnvironmentVariable("MSBUILDFORWARDPROPERTIESFROMCHILD");
            string[] propertyListToSerialize    = null;

            // Get a list of properties which should be serialized
            if (!String.IsNullOrEmpty(forwardPropertiesFromChild))
            {
                propertyListToSerialize = forwardPropertiesFromChild.Split(MSBuildConstants.SemicolonChar, StringSplitOptions.RemoveEmptyEntries);
            }

            _loggingService.PropertiesToSerialize = propertyListToSerialize;
            _loggingService.RunningOnRemoteNode   = true;

            string forwardAllProperties = Environment.GetEnvironmentVariable("MSBUILDFORWARDALLPROPERTIESFROMCHILD");
            if (String.Equals(forwardAllProperties, "1", StringComparison.OrdinalIgnoreCase) || _buildParameters.LogInitialPropertiesAndItems)
            {
                _loggingService.SerializeAllProperties = true;
            }
            else
            {
                _loggingService.SerializeAllProperties = false;
            }

            // Now prep the buildRequestEngine for the build.
            _loggingContext = new NodeLoggingContext(_loggingService, configuration.NodeId, false /* inProcNode */);

            if (_shutdownException != null)
            {
                HandleShutdown(out Exception exception);
                throw exception;
            }

            _buildRequestEngine.InitializeForBuild(_loggingContext);

            // Finally store off this configuration packet.
            _currentConfiguration = configuration;
        }
Beispiel #8
0
        private NodeEngineShutdownReason HandleShutdown(out Exception exception)
        {
            CommunicationsUtilities.Trace("Shutting down with reason: {0}, and exception: {1}.", _shutdownReason, _shutdownException);

            // Clean up the engine
            if (_buildRequestEngine != null && _buildRequestEngine.Status != BuildRequestEngineStatus.Uninitialized)
            {
                _buildRequestEngine.CleanupForBuild();

                if (_shutdownReason == NodeEngineShutdownReason.BuildCompleteReuse)
                {
                    ((IBuildComponent)_buildRequestEngine).ShutdownComponent();
                }
            }

            // Signal the SDK resolver service to shutdown
            ((IBuildComponent)_sdkResolverService).ShutdownComponent();

            // Dispose of any build registered objects
            IRegisteredTaskObjectCache objectCache = (IRegisteredTaskObjectCache)(_componentFactories.GetComponent(BuildComponentType.RegisteredTaskObjectCache));

            objectCache.DisposeCacheObjects(RegisteredTaskObjectLifetime.Build);

            if (_shutdownReason != NodeEngineShutdownReason.BuildCompleteReuse)
            {
                // Dispose of any node registered objects.
                ((IBuildComponent)objectCache).ShutdownComponent();
            }

            // Shutdown any Out Of Proc Nodes Created
            _taskHostNodeManager.ShutdownConnectedNodes(_shutdownReason == NodeEngineShutdownReason.BuildCompleteReuse);

            // On Windows, a process holds a handle to the current directory,
            // so reset it away from a user-requested folder that may get deleted.
            NativeMethodsShared.SetCurrentDirectory(BuildEnvironmentHelper.Instance.CurrentMSBuildToolsDirectory);

            // Restore the original environment.
            // If the node was never configured, this will be null.
            if (_savedEnvironment != null)
            {
                foreach (KeyValuePair <string, string> entry in CommunicationsUtilities.GetEnvironmentVariables())
                {
                    if (!_savedEnvironment.ContainsKey(entry.Key))
                    {
                        Environment.SetEnvironmentVariable(entry.Key, null);
                    }
                }

                foreach (KeyValuePair <string, string> entry in _savedEnvironment)
                {
                    Environment.SetEnvironmentVariable(entry.Key, entry.Value);
                }
            }

            try
            {
                // Shut down logging, which will cause all queued logging messages to be sent.
                if (_loggingContext != null && _loggingService != null)
                {
                    _loggingContext.LogBuildFinished(true);
                    ((IBuildComponent)_loggingService).ShutdownComponent();
                }
            }
            finally
            {
                // Shut down logging, which will cause all queued logging messages to be sent.
                if (_loggingContext != null && _loggingService != null)
                {
                    _loggingContext.LoggingService.OnLoggingThreadException -= OnLoggingThreadException;
                    _loggingContext = null;
                }

                exception = _shutdownException;

                if (_nodeEndpoint.LinkStatus == LinkStatus.Active)
                {
                    // Notify the BuildManager that we are done.
                    _nodeEndpoint.SendData(new NodeShutdown(_shutdownReason == NodeEngineShutdownReason.Error ? NodeShutdownReason.Error : NodeShutdownReason.Requested, exception));

                    // Flush all packets to the pipe and close it down.  This blocks until the shutdown is complete.
                    _nodeEndpoint.OnLinkStatusChanged -= OnLinkStatusChanged;
                }

                _nodeEndpoint.Disconnect();
                CleanupCaches();
            }

            CommunicationsUtilities.Trace("Shut down complete.");

            return(_shutdownReason);
        }
Beispiel #9
0
 /// <summary>
 /// Not Implemented
 /// </summary>
 public void BuildRequest(NodeLoggingContext nodeLoggingContext, BuildRequestEntry entry)
 {
     throw new NotImplementedException();
 }
Beispiel #10
0
        /// <summary>
        /// Perform necessary actions to shut down the node.
        /// </summary>
        private NodeEngineShutdownReason HandleShutdown(out Exception exception)
        {
            if (_debugCommunications)
            {
                using (StreamWriter writer = File.CreateText(String.Format(CultureInfo.CurrentCulture, Path.Combine(Path.GetTempPath(), @"MSBuild_NodeShutdown_{0}.txt"), Process.GetCurrentProcess().Id)))
                {
                    writer.WriteLine("Node shutting down with reason {0} and exception: {1}", _shutdownReason, _shutdownException);
                }
            }

            // Clean up the engine
            if (null != _buildRequestEngine && _buildRequestEngine.Status != BuildRequestEngineStatus.Uninitialized)
            {
                _buildRequestEngine.CleanupForBuild();

                if (_shutdownReason == NodeEngineShutdownReason.BuildCompleteReuse)
                {
                    ((IBuildComponent)_buildRequestEngine).ShutdownComponent();
                }
            }

            // Dispose of any build registered objects
            IRegisteredTaskObjectCache objectCache = (IRegisteredTaskObjectCache)(_componentFactories.GetComponent(BuildComponentType.RegisteredTaskObjectCache));

            objectCache.DisposeCacheObjects(RegisteredTaskObjectLifetime.Build);

            if (_shutdownReason != NodeEngineShutdownReason.BuildCompleteReuse)
            {
                // Dispose of any node registered objects.
                ((IBuildComponent)objectCache).ShutdownComponent();
            }

            // Shutdown any Out Of Proc Nodes Created
            _taskHostNodeManager.ShutdownConnectedNodes(_shutdownReason == NodeEngineShutdownReason.BuildCompleteReuse);

            // Restore the original current directory.
            NativeMethodsShared.SetCurrentDirectory(Environment.SystemDirectory);

            // Restore the original environment.
            // If the node was never configured, this will be null.
            if (_savedEnvironment != null)
            {
                foreach (KeyValuePair <string, string> entry in CommunicationsUtilities.GetEnvironmentVariables())
                {
                    if (!_savedEnvironment.ContainsKey(entry.Key))
                    {
                        Environment.SetEnvironmentVariable(entry.Key, null);
                    }
                }

                foreach (KeyValuePair <string, string> entry in _savedEnvironment)
                {
                    Environment.SetEnvironmentVariable(entry.Key, entry.Value);
                }
            }

            try
            {
                // Shut down logging, which will cause all queued logging messages to be sent.
                if (null != _loggingContext && null != _loggingService)
                {
                    _loggingContext.LogBuildFinished(true);
                    ((IBuildComponent)_loggingService).ShutdownComponent();
                }
            }
            finally
            {
                // Shut down logging, which will cause all queued logging messages to be sent.
                if (null != _loggingContext && null != _loggingService)
                {
                    _loggingContext.LoggingService.OnLoggingThreadException -= new LoggingExceptionDelegate(OnLoggingThreadException);
                    _loggingContext = null;
                }

                exception = _shutdownException;

                if (_nodeEndpoint.LinkStatus == LinkStatus.Active)
                {
                    // Notify the BuildManager that we are done.
                    _nodeEndpoint.SendData(new NodeShutdown(_shutdownReason == NodeEngineShutdownReason.Error ? NodeShutdownReason.Error : NodeShutdownReason.Requested, exception));

                    // Flush all packets to the pipe and close it down.  This blocks until the shutdown is complete.
                    _nodeEndpoint.OnLinkStatusChanged -= new LinkStatusChangedDelegate(OnLinkStatusChanged);
                }

                _nodeEndpoint.Disconnect();
                CleanupCaches();
            }

            return(_shutdownReason);
        }
 public void InvalidNodeIdOnNodeLoggingContext()
 {
     NodeLoggingContext context = new NodeLoggingContext(new MockLoggingService(), -2, true);
 }