Beispiel #1
0
    public override bool Equals(object obj)
    {
        if ((obj == null) || !this.GetType().Equals(obj.GetType()))
        {
            return(false);
        }
        else
        {
            NodeGene node = (NodeGene)obj;

            return(id == node.GetId());
        }
    }
Beispiel #2
0
    public List <ConnectionGene> FindNodeConnections(NodeGene node)
    {
        List <ConnectionGene> nodeConnections = new List <ConnectionGene>();

        //Debug.Log("search"+node);

        for (int i = 0; i < connections.Count; i++)
        {
            //Debug.Log(connections[i].GetOutNode());
            //Debug.Log(i+"   "+node.GetId() +"   "+ connections[i].GetOutNode().GetId());
            if (node.GetId() == connections[i].GetOutNode().GetId())
            {
                //Debug.Log("found "+i + "   " + node.GetId() + "   " + connections[i].GetOutNode().GetId());
                nodeConnections.Add(connections[i]);
            }
        }
        //Debug.Log(nodeConnections.Count);
        return(nodeConnections);
    }
 public override string ToString()
 {
     return("innovation: " + innovation + "  Nodes: " + inNode.GetId() + " -> " + outNode.GetId() + "    weight: " + weight + "  expressed: " + expressed + "      Layer: " + inNode.GetLayer() + "- > " + outNode.GetLayer() + "  nodeIn: " + inNode + "    Nodeout: " + outNode);
 }