Beispiel #1
0
    public override string GetConditionText(long i64ParamVal)
    {
        string           empty          = string.Empty;
        NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1);

        if (charPersonInfo == null)
        {
            return(empty);
        }
        int num = 0;

        for (int i = 0; i < 6; i++)
        {
            NkSoldierInfo soldierInfo = charPersonInfo.GetSoldierInfo(i);
            if (soldierInfo != null && soldierInfo.GetSolID() != 0L)
            {
                for (int j = 0; j < 6; j++)
                {
                    int battleSkillUnique = soldierInfo.GetBattleSkillUnique(j);
                    if (0 < battleSkillUnique)
                    {
                        int battleSkillLevel = soldierInfo.GetBattleSkillLevel(battleSkillUnique);
                        if (NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillTraining(battleSkillUnique, battleSkillLevel) != null)
                        {
                            if (0 < battleSkillLevel)
                            {
                                num++;
                            }
                            if (base.GetParamVal() <= (long)num)
                            {
                                num = (int)base.GetParamVal();
                                break;
                            }
                        }
                    }
                }
            }
        }
        string textFromQuest_Code = NrTSingleton <NrTextMgr> .Instance.GetTextFromQuest_Code(this.m_szTextKey);

        NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[]
        {
            textFromQuest_Code,
            "count1",
            num,
            "count2",
            base.GetParamVal()
        });

        return(empty);
    }
Beispiel #2
0
    public override bool CheckCondition(long i64Param, ref long i64ParamVal)
    {
        NrPersonInfoUser charPersonInfo = NrTSingleton <NkCharManager> .Instance.GetCharPersonInfo(1);

        if (charPersonInfo == null)
        {
            return(false);
        }
        int num = 0;

        for (int i = 0; i < 6; i++)
        {
            NkSoldierInfo soldierInfo = charPersonInfo.GetSoldierInfo(i);
            if (soldierInfo != null && soldierInfo.GetSolID() != 0L)
            {
                for (int j = 0; j < 6; j++)
                {
                    int battleSkillUnique = soldierInfo.GetBattleSkillUnique(j);
                    if (0 < battleSkillUnique)
                    {
                        int battleSkillLevel = soldierInfo.GetBattleSkillLevel(battleSkillUnique);
                        if (NrTSingleton <BattleSkill_Manager> .Instance.GetBattleSkillTraining(battleSkillUnique, battleSkillLevel) != null)
                        {
                            if (0 < battleSkillLevel)
                            {
                                num++;
                            }
                            if (base.GetParamVal() <= (long)num)
                            {
                                return(true);
                            }
                        }
                    }
                }
            }
        }
        return(false);
    }