Beispiel #1
0
 public override bool Run()
 {
     NiecTask.Perform(() => {
         Nra.NFinalizeDeath.CheatWindowPro_internal();
     });
     return(true);
 }
Beispiel #2
0
 public static int NNiecDelAllDesc(object[] parameters)
 {
     try
     {
         NiecTask.Perform(AintAllDelDesc);
     }
     catch
     { }
     return(-1);
 }
Beispiel #3
0
 public static int TestCommandI(object[] parameters)
 {
     try
     {
         NiecTask.Perform(TestCommand);
     }
     catch
     { }
     return(-1);
 }
Beispiel #4
0
        public static bool StartUp()
        {
            if (objectSimDescTask != NiecRunCommand.NiecInvalidObjectGuid)
            {
                Simulator.DestroyObject(objectSimDescTask);
            }
            objectSimDescTask = NiecTask.Perform(OnTick);

            if (qureSimDescList == null)
            {
                qureSimDescList = new List <SimDescription>(MaxListLen);
            }

            return(objectSimDescTask != NiecRunCommand.NiecInvalidObjectGuid);
        }
Beispiel #5
0
 public override bool Run()
 {
     NiecTask.Perform(delegate
     {
         try
         {
             RXXun();
         }
         finally
         {
             evt = false;
             Cleanup();
         }
     });
     evt = true;
     return(true);
 }
Beispiel #6
0
 public static void OnWorldLoadFinishedHandler(object sender, System.EventArgs e)
 {
     try
     {
         //Sims3.NiecModList.Persistable.ListCollon.NiecSimDescriptions.Clear();
         if (NFinalizeDeath.Adertyrty)
         {
             NiecTask.Perform(AintAllDelDescX);
         }
         else
         {
             foreach (SimDescription sdtyf in NiecMod.Nra.NFinalizeDeath.TattoaX()) // OK Full One World!
             {
                 try
                 {
                     if (!Sims3.NiecModList.Persistable.ListCollon.NiecSimDescriptions.Contains(sdtyf))
                     {
                         Sims3.NiecModList.Persistable.ListCollon.NiecSimDescriptions.Add(sdtyf);
                     }
                 }
                 catch
                 { }
             }
         }
     }
     catch
     { }
     try
     {
         foreach (Sim sim in Sims3.Gameplay.Queries.GetObjects <Sim>())
         {
             if (sim != null)
             {
                 AddInteractions(sim);
             }
         }
     }
     catch (Exception exception)
     {
         Exception(exception);
     }
     sSimInstantiatedListener = EventTracker.AddListener(EventTypeId.kSimInstantiated, new ProcessEventDelegate(OnSimInstantiated));
 }
Beispiel #7
0
        public void _NDispose(bool clearInstantiatedBit, bool keepPartnerGenealogy, bool addMiniSim, bool fromPostWorldInit, bool destroyAging)
        {
            if (runI)
            {
                return;
            }
            if (niec_native_func.cache_done_niecmod_native_debug_text_to_debugger)
            {
                try
                {
                    throw new Exception("_NDispose");
                }
                catch (Exception ex)
                {
                    niec_native_func.OutputDebugString("NMScriptN Exception Log\n" + ex.ToString() + "\nEnd");
                }
            }
            SimDescription simd = (SimDescription)this;

            NiecTask.Perform(() =>
            {
                NFinalizeDeath.SimDescCleanse(simd, true, false);
            });
        }
Beispiel #8
0
        /*
         * DebugString: "_NFixUp(): if (ListCollon.NullSimSimDescription == this)"
         * DebugString: "NMScript Exception Log
         * System.Exception: no message
         *
         #0: 0x0001f throw      in Sims3.Gameplay.CAS.Sims3.Gameplay.CAS.SimDescription:Fixup () ()
         #1: 0x00050 callvirt   in NRaas.OverwatchSpace.Alarms.NRaas.OverwatchSpace.Alarms.RecoverMissingSims:PrivatePerformAction (bool) (9193E9C0 [0] )
         #2: 0x00011 callvirt   in NRaas.OverwatchSpace.Alarms.NRaas.OverwatchSpace.Alarms.AlarmOption:PerformAction (bool) (9193E9C0 [0] )
         #3: 0x00002 call       in NRaas.OverwatchSpace.Alarms.NRaas.OverwatchSpace.Alarms.AlarmOption:PerformAlarm () ()
         #4: 0x0001b callvirt   in NRaas.NRaas.Overwatch:OnTimer () ()
         #5: 0x00000            in Sims3.Gameplay.Sims3.Gameplay.Function:Invoke () ()
         #6: 0x00003 callvirt   in NRaas.Common+FunctionTask:Simulate () ()
         */
        public void _NFixUp()
        {
            if (runI)
            {
                return;
            }

            if (ListCollon.NullSimSimDescription == this)
            {
                if (niec_native_func.cache_done_niecmod_native_debug_text_to_debugger)
                {
                    niec_native_func.OutputDebugString("_NFixUp(): if (ListCollon.NullSimSimDescription == this)");
                    try
                    {
                        throw new Exception("no message");
                    }
                    catch (Exception ex)
                    {
                        NiecException.SendTextExceptionToDebugger(ex);
                    }
                }

                mIsValidDescription = false;
                NFinalizeDeath.SimDesc_NullToEmpty(this);
                mIsValidDescription = true;

                if (UnsafeFixNUllSimDESC)
                {
                    var p = NFinalizeDeath.GetSafeSelectActor();
                    if (p != null && p.SimDescription != null)
                    {
                        mOutfits = p.SimDescription.Outfits;
                    }
                    if (!waitrunningtask01)
                    {
                        waitrunningtask01 = true;
                        NiecTask.Perform(() =>
                        {
                            for (int i = 0; i < 800; i++)
                            {
                                Simulator.Sleep(0);
                            }
                            waitrunningtask01 = false;
                            NFinalizeDeath.SimDescCleanse(this, true, false);
                        });
                    }
                }
                else if (!waitrunningtask01)
                {
                    waitrunningtask01 = true;
                    NiecTask.Perform(() =>
                    {
                        for (int i = 0; i < 50; i++)
                        {
                            Simulator.Sleep(0);
                        }
                        waitrunningtask01 = false;
                        NFinalizeDeath.SimDescCleanse(this, true, true);
                    });
                }
                return;
            }

            mIsValidDescription = true;

            if (base.TraitManager != null)
            {
                base.TraitManager.SetSimDescription(this);
                base.TraitManager.Fixup();
            }

            if (CreatedSim != null && CreatedSim.Inventory != null)
            {
                foreach (TraitChip item in CreatedSim.Inventory.FindAll <TraitChip>(false))
                {
                    item.OnLoadFixup();
                    if (item.Owner == null)
                    {
                        item.SetOwner(this);
                    }
                }
            }

            MiniSimDescription miniSimDescription = MiniSimDescription.Find(SimDescriptionId);

            if ((GameStates.IsTravelling || GameStates.IsEditingOtherTown) && miniSimDescription != null)
            {
                base.CASGenealogy = miniSimDescription.Genealogy;
            }

            if (GameObjectRelationships != null)
            {
                int i = 0;
                while (i < GameObjectRelationships.Count)
                {
                    if (!Sims3.SimIFace.Objects.IsValid(GameObjectRelationships[i].GameObjectDescription.GameObject.ObjectId))
                    {
                        GameObjectRelationships.RemoveAt(i);
                    }
                    else
                    {
                        i++;
                    }
                }
            }

            if (mGenealogy == null)
            {
                mGenealogy = new Genealogy(this);
            }

            if (SkillManager == null)
            {
                SkillManager = new SkillManager(this);
            }
            else
            {
                SkillManager.OnLoadFixup();
            }

            if (CareerManager == null)
            {
                CareerManager = new CareerManager(this);
            }
            else
            {
                CareerManager.OnLoadFixup();
            }

            if (VisaManager == null)
            {
                VisaManager = new VisaManager(this);
            }
            else
            {
                VisaManager.OnLoadFixup();
            }

            if (CelebrityManager == null)
            {
                CelebrityManager = new CelebrityManager(SimDescriptionId);
            }
            else if (CelebrityManager.Owner == null)
            {
                CelebrityManager.ResetOwnerSimDescription(SimDescriptionId);
            }

            if (LifeEventManager == null || !LifeEventManager.IsValid)
            {
                LifeEventManager = new LifeEventManager(this);
            }

            LifeEventManager.ClearInvalidActiveNodes();

            if (OccultManager == null)
            {
                OccultManager = new OccultManager(this);
            }
            else
            {
                OccultManager.OnLoadFixup();
            }

            if (IsPet)
            {
                if (PetManager == null)
                {
                    PetManager = CreatePetManager();
                }
            }
            else if (PetManager != null)
            {
                PetManager.Dispose();
                PetManager = null;
            }

            if (IsEP11Bot)
            {
                if (TraitChipManager == null)
                {
                    TraitChipManager = new TraitChipManager(this);
                }
                else if (TraitChipManager.Owner == null)
                {
                    TraitChipManager.ResetOwnerSimDescription(SimDescriptionId);
                }
                TraitChipManager.OnLoadFixup();
            }
            else if (TraitChipManager != null)
            {
                TraitChipManager.Dispose();
                TraitChipManager = null;
            }

            AssignSchool();

            if (mSimDescriptionId == 0)
            {
                MakeUniqueId();
            }

            if (ReadBookDataList == null)
            {
                ReadBookDataList = new Dictionary <string, ReadBookData>();
            }

            PushAgingEnabledToAgingManager();

            if (mInitialShape.Owner == null || mCurrentShape.Owner == null || mInitialShape.Owner != this || mCurrentShape.Owner != this)
            {
                mInitialShape.Owner = (mCurrentShape.Owner = this);
            }

            if (OpportunityHistory == null)
            {
                OpportunityHistory = new OpportunityHistory();
            }

            if (Sims3.Gameplay.Gameflow.sGameLoadedFromWorldFile && !Household.IsTravelImport && !GameStates.IsIdTravelling(SimDescriptionId))
            {
                mDisplayedShape.Owner    = mCurrentShape.Owner;
                mDisplayedShape.Fit      = mCurrentShape.Fit;
                mDisplayedShape.Weight   = mCurrentShape.Weight;
                mDisplayedShape.Pregnant = mCurrentShape.Pregnant;
                ResetLifetimeHappinessStatistics();
                mHomeWorld = GameUtils.GetCurrentWorld();
            }

            if (mHomeWorld == WorldName.Undefined)
            {
                mHomeWorld = GameUtils.GetCurrentWorld();
            }

            if (RelicStats == null)
            {
                RelicStats = new RelicStatTracking(this);
            }

            RelicStats.SetSimDescription(this);

            if (TombStats == null)
            {
                TombStats = new TombStatTracking(this);
            }

            TombStats.SetSimDescription(this);

            if (Singing == null)
            {
                Singing = new SingingInfo(this);
            }

            Singing.SetSimDesctiption(this);

            if (AssignedRole != null)
            {
                AssignedRole.OnLoadFixUp();
            }

            Lot lot = LotManager.GetLot(mVirtualLotId);

            if (lot != null)
            {
                lot.VirtualMoveIn(this);
            }

            if (Species == CASAgeGenderFlags.None)
            {
                Species = CASAgeGenderFlags.Human;
            }

            if (!CASLogic.GetSingleton().IsMusicTypeInstalled(FavoriteMusic))
            {
                RandomizeFavoriteMusic();
            }

            if (GetCurrentOutfits() != null)
            {
                OutfitCategories[] array = new OutfitCategories[5]
                {
                    OutfitCategories.None,
                    OutfitCategories.All,
                    OutfitCategories.CategoryMask,
                    OutfitCategories.PrimaryCategories,
                    OutfitCategories.PrimaryHorseCategories
                };

                foreach (var outfitCategories in array)
                {
                    if (GetOutfitCount(outfitCategories) > 0)
                    {
                        RemoveOutfits(outfitCategories, false);
                        if (base.mMaternityOutfits != null)
                        {
                            base.mMaternityOutfits.Remove(outfitCategories);
                        }
                        if (base.mOutfits != null)
                        {
                            base.mOutfits.Remove(outfitCategories);
                        }
                    }
                }
            }

            if (!GameUtils.IsInstalled(ProductVersion.EP4))
            {
                Sim.PlayPretend.RemoveAllChildCostumeOutfits(this);

                if (CreatedSim != null && CreatedSim.CurrentOutfitCategory == OutfitCategories.ChildImagination)
                {
                    CreatedSim.SwitchToOutfitWithoutSpin(OutfitCategories.Everyday);
                }

                RemoveOutfits(OutfitCategories.ChildImagination, true);

                base.Outfits.Remove(OutfitCategories.ChildImagination);

                if (SpoiledGiftHistory != null)
                {
                    SpoiledGiftHistory.Clear();
                    SpoiledGiftHistory = null;
                }
            }

            if (CreatedSim != null && (OccultManager == null || !OccultManager.HasOccultType(OccultTypes.Vampire | OccultTypes.Genie | OccultTypes.Werewolf | OccultTypes.Ghost)) && mSkinToneKey.InstanceId == 15475186560318337848uL)
            {
                World.ObjectSetVisualOverride(CreatedSim.ObjectId, eVisualOverrideTypes.Genie, null);
            }
        }
Beispiel #9
0
        void StartUpSafeErrorTrapAdded()
        {
            if (NSC_ETRAP.IsDone)
            {
                return;
            }

            if (AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap") || ShouldACoreScipt2020())
            {
                NiecTask.Perform(delegate
                {
                    if (!NFinalizeDeath.GameIs64Bit(true) && ShouldACoreScipt2020() && !NiecHelperSituation.isdgmods)
                    {
                        if (!NFinalizeDeath.DoneSafePreventGetAssembliesPro && NFinalizeDeath.func_address_GetAssemblies != 0)
                        {
                            NFinalizeDeath.RemovePreventGetAssemblies();
                        }

                        Type.GetType("NRaas.Common, NRaasErrorTrap").GetMethod("OnPreLoad", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).Invoke(null, new object[0]);

                        var p = Type.GetType("NRaas.ErrorTrap, NRaasErrorTrap");
                        if (p == null)
                        {
                            NFinalizeDeath.Assert("Type.GetType(\"NRaas.ErrorTrap, NRaasErrorTrap\"); == null");
                            goto faled;
                        }
                        else
                        {
                            var m = p.GetMethod("OnScriptError", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
                            if (m != null)
                            {
                                var myM = typeof(SCOSR).GetMethod("OnScriptError", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);

                                dontcall = true;
                                OnScriptError(null, null);
                                dontcall = false;

                                // Required if no create method pointer.
                                Delegate.CreateDelegate(typeof(SCOSR._SafeScriptError), m);

                                if (!niec_script_func.niecmod_script_copy_ptr_func_to_func(myM, m, false, false, true, false))
                                {
                                    goto faled;
                                }
                            }
                            else
                            {
                                goto faled;
                            }
                        }
                        _SafeOnScriptError = null;
                        DoneSafeErrorTrap  = true;
                        ShouldInjectedMethodOnScriptError = true;
                        if (NiecHelperSituation.___bOpenDGSIsInstalled_)
                        {
                            SetBoolScriptCore2020(false, false, false);
                        }
                        else
                        {
                            SetBoolScriptCore2020(AssemblyCheckByNiec.IsInstalled("AweCore"), true, true);
                        }
                        return;
                    }
                    faled:
                    for (int i = 0; i < 100; i++)
                    {
                        Simulator.Sleep(0);
                    }
                    if (!DoneSafeErrorTrap && AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap"))
                    {
                        Type.GetType("NRaas.Common, NRaasErrorTrap").GetMethod("OnPreLoad", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).Invoke(null, new object[0]);
                    }
                    if (AssemblyCheckByNiec.IsInstalled("NRaasErrorTrap"))
                    {
                        Type type = Type.GetType("ScriptCore.ExceptionTrap, ScriptCore", true);
                        if (type != null)
                        {
                            FieldInfo mField = type.GetField("OnScriptError", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
                            if (mField != null)
                            {
                                MethodInfo mf = (mField.GetValue(null) as MulticastDelegate).method_info;
                                if (mf != null)
                                {
                                    NFinalizeDeath.sIs_m_OnScriptError = typeof(SCOSR).GetMethod("OnScriptError");
                                    if (mf == typeof(SCOSR).GetMethod("OnScriptError") || mf.DeclaringType == typeof(SCOSR))
                                    {
                                        DoneSafeErrorTrap = true;
                                    }
                                    else
                                    {
                                        SCOSR._SafeOnScriptError = (SCOSR._SafeScriptError)Delegate.CreateDelegate(typeof(SCOSR._SafeScriptError), mf);
                                        type = Type.GetType("ScriptCore.ExceptionTrap+ScriptError, ScriptCore", true);
                                        if (type != null)
                                        {
                                            mf = typeof(SCOSR).GetMethod("OnScriptError");
                                            if (mf != null)
                                            {
                                                mField.SetValue(null, Delegate.CreateDelegate(type, mf));
                                                DoneSafeErrorTrap = true;
                                                if (NiecHelperSituation.___bOpenDGSIsInstalled_)
                                                {
                                                    SetBoolScriptCore2020(false, false, false);
                                                }
                                                else
                                                {
                                                    SetBoolScriptCore2020(AssemblyCheckByNiec.IsInstalled("AweCore"), true, mField.GetValue(null) != null);
                                                }
                                                if (mField.GetValue(null) == null)
                                                {
                                                    NiecException.WriteLog("StartUpSafeErrorTrapAdded() Found mField.GetValue(null) == null");
                                                }
                                            }
                                            else
                                            {
                                                throw new NotSupportedException("OnScriptError not find");
                                            }
                                        }
                                    }
                                }
                                else
                                {
                                    NiecException.WriteLog("if (mf == null)");
                                }
                            }
                            else
                            {
                                throw new NotSupportedException("OnScriptError not find");
                            }
                        }
                    }
                });
            }
        }
Beispiel #10
0
        public static void OnScriptError(ScriptCore.ScriptProxy proxy, Exception ex)
        {
            if (dontcall)
            {
                return;
            }

            if (proxy == null)
            {
                NFinalizeDeath.ThrowResetException("");
            }

            if (safeerrorbool && !ShouldInjectedMethodOnScriptError)
            {
                if (_SafeOnScriptError != null && ex != null)
                {
                    try
                    {
                        _SafeOnScriptError(proxy, ex);
                    }
                    catch (Exception)
                    {
                        // NRaas Failed
                    }
                }
                return;
            }
            if (!Simulator.CheckYieldingContext(false))
            {
                if (NiecHelperSituation.___bOpenDGSIsInstalled_)
                {
                    if (_SafeOnScriptError != null && ex != null)
                    {
                        try
                        {
                            _SafeOnScriptError(proxy, ex);
                        }
                        catch (Exception)
                        {
                            // NRaas Failed
                        }
                    }
                }
                return;
            }

            else if (NiecHelperSituation.___bOpenDGSIsInstalled_)
            {
                if (_SafeOnScriptError != null && ex != null)
                {
                    try
                    {
                        _SafeOnScriptError(proxy, ex);
                    }
                    catch (Exception)
                    {
                        // NRaas Failed
                    }
                }
                return;
            }

            var proxyTarget = proxy.Target;

            if (proxyTarget == null)
            {
                NFinalizeDeath.ThrowResetException("");
            }

            global::Sims3.SimIFace.Simulator.Sleep(110);

            Sim proxySim = proxyTarget as Sim;

            if (proxySim != null)
            {
                if (proxySim.SimDescription == null)
                {
                    proxySim.mSimDescription      = Create.NiecNullSimDescription();
                    proxySim.mSimDescription.mSim = proxySim;
                }

                if (NFinalizeDeath.SimIsGRReaper(proxySim.SimDescription))
                {
                    while (true)
                    {
                        if (!(proxySim.mPosture is NiecHelperSituationPosture))
                        {
                            NiecRunCommand.fcreap_Icommand(proxySim, false, true);
                        }

                        if (mGrimReaperSmoke != null && !mGrimReaperSmoke.ParentTo(proxySim, Sim.FXJoints.Pelvis))
                        {
                            var p = mGrimReaperSmoke;
                            mGrimReaperSmoke = null;
                            p.Stop();
                            p.Dispose();
                            p = null;
                        }

                        if (mGrimReaperSmoke == null)
                        {
                            mGrimReaperSmoke = VisualEffect.Create("reaperSmokeConstant");
                            if (mGrimReaperSmoke != null)
                            {
                                proxySim.FadeIn();
                                mGrimReaperSmoke.ParentTo(proxySim, Sim.FXJoints.Pelvis);
                                mGrimReaperSmoke.Start();
                            }
                        }

                        if (NiecHelperSituation.ExistsOrCreateAndAddToSituationList(proxySim) != null)
                        {
                            NiecHelperSituationPosture.r_internal(proxySim);
                        }

                        NFinalizeDeath.CheckYieldingContext();

                        if (NFinalizeDeath.GetCurrentExecuteType() == Sims3.SimIFace.ScriptExecuteType.Task)
                        {
                            global::Sims3.SimIFace.Simulator.Sleep(10);
                        }
                        else
                        {
                            global::Sims3.SimIFace.Simulator.Sleep(0);
                        }
                    }
                }
                else
                {
                    while (true)
                    {
                        try
                        {
                            //proxySim.DoInteraction();
                            if (!Bim.AOrGROnlyRunningSim || NFinalizeDeath.SimIsGRReaper(proxySim.SimDescription) || proxySim == (NPlumbBob.DoneInitClass ? NFinalizeDeath.GetSafeSelectActor() : PlumbBob.SelectedActor))
                            {
                                Bim.FoundInteraction(proxySim);
                                Simulator.Sleep(0);
                            }
                            else
                            {
                                proxySim.LoopIdle();
                                Simulator.Sleep(0);
                            }
                        }
                        catch (ResetException)
                        {
                            throw;
                        }
                        catch
                        {
                            NFinalizeDeath.CheckYieldingContext();
                            if (!proxySim.IsSelectable)
                            {
                                NiecHelperSituationPosture.r_internal(proxySim);
                            }
                            else
                            {
                                global::Sims3.SimIFace.Simulator.Sleep(100);
                            }
                        }

                        NFinalizeDeath.CheckYieldingContext();

                        if (NFinalizeDeath.GetCurrentExecuteType() == Sims3.SimIFace.ScriptExecuteType.Task)
                        {
                            global::Sims3.SimIFace.Simulator.Sleep(10);
                        }
                        else
                        {
                            global::Sims3.SimIFace.Simulator.Sleep(0);
                        }
                    }
                }
            }

            SimUpdate proxySimUpdate = proxyTarget as SimUpdate;

            if (proxySimUpdate != null)
            {
                var sim = proxySimUpdate.mSim;
                if (sim == null || !NFinalizeDeath.GameObjectIsValid(sim.ObjectId.mValue))
                {
                    var p = proxySimUpdate.Proxy;
                    if (p != null)
                    {
                        Simulator.DestroyObject(p.ObjectId);
                    }

                    NFinalizeDeath.CheckYieldingContext();
                    Simulator.Sleep(uint.MaxValue);
                    NFinalizeDeath.ThrowResetException("");
                    return;
                }
                Simulator.Sleep(500);
                if (NiecHelperSituation.__acorewIsnstalled__)
                {
                    return;
                }
            }

            var proxyLot = proxyTarget as Sims3.Gameplay.Core.Lot;

            if (proxyLot != null)
            {
                while (true)
                {
                    NFinalizeDeath.CheckYieldingContext();

                    if (NFinalizeDeath.GetCurrentExecuteType() == Sims3.SimIFace.ScriptExecuteType.Task)
                    {
                        global::Sims3.SimIFace.Simulator.Sleep(10);
                    }
                    else
                    {
                        global::Sims3.SimIFace.Simulator.Sleep(0);
                    }

                    try
                    {
                        Sims3.Gameplay.Utilities.AlarmManager alarmManger = proxyLot.mSavedData != null ? proxyLot.mSavedData.mAlarmManager : null;
                        if (alarmManger != null)
                        {
                            for (int i = 0; i < 5; i++)
                            {
                                NFinalizeDeath.SimulateAlarm(alarmManger, true, true, false);
                            }
                        }

                        if (proxyLot.mSavedData == null)
                        {
                            continue;
                        }

                        proxyLot.UpdateDoorPrivacy();
                        proxyLot.UpdateDetailPriority();

                        if (proxyLot.DisplayLevelChanged)
                        {
                            proxyLot.UpdateDisplayLevelInfo();
                            proxyLot.DisplayLevelChanged = false;
                        }

                        if (proxyLot.ShouldSimulate)
                        {
                            if (proxyLot.mLastTime == 0f)
                            {
                                proxyLot.mLastTime = SimClock.ElapsedTime(TimeUnit.Minutes);
                            }
                            else
                            {
                                float timePassed = SimClock.ElapsedTimeInMinutes(ref proxyLot.mLastTime);

                                proxyLot.UpdateReactions(timePassed, true);

                                if (GameUtils.IsInstalled(ProductVersion.EP7))
                                {
                                    for (int i = 0; i < 5; i++)
                                    {
                                        proxyLot.UpdateNumZombiesOnLot(timePassed + i);
                                    }
                                }
                            }
                        }
                        else if (proxyLot.mSavedData.mBroadcastersWithSims != null && proxyLot.mSavedData.mBroadcastersWithSims.Count > 0)
                        {
                            if (proxyLot.mLastTime == 0f)
                            {
                                proxyLot.mLastTime = SimClock.ElapsedTime(TimeUnit.Minutes);
                            }
                            else
                            {
                                proxyLot.UpdateReactions(SimClock.ElapsedTimeInMinutes(ref proxyLot.mLastTime), false);
                            }
                        }

                        try
                        {
                            for (int i = 0; i < 5; i++)
                            {
                                proxyLot.UpdateReactions(3 + i, true);
                            }
                        }
                        catch (global::Sims3.SimIFace.ResetException)
                        { throw; }
                        catch { }
                    }
                    catch (global::Sims3.SimIFace.ResetException exT)
                    {
                        NiecTask.Perform(delegate
                        {
                            if (_SafeOnScriptError != null)
                            {
                                _SafeOnScriptError(proxy, exT);
                            }
                        });
                        throw;
                    }
                    catch
                    {
                        NFinalizeDeath.CheckYieldingContext();

                        for (int i = 0; i < 200; i++)
                        {
                            Simulator.Sleep(0);
                        }
                    }
                }
            }

            Sims3.Gameplay.Autonomy.AutonomyManager proxyAutonomyManager = proxyTarget as Sims3.Gameplay.Autonomy.AutonomyManager;
            if (proxyAutonomyManager != null)
            {
                proxy.mExecuteType = ScriptExecuteType.Threaded;
                Simulator.Sleep(150);
                if (NiecHelperSituation.__acorewIsnstalled__)
                {
                    return;
                }
            }

            Sims3.Gameplay.Services.Services proxyServices = proxyTarget as Sims3.Gameplay.Services.Services;
            if (proxyServices != null)
            {
                proxyServices.mServiceIndex = 0;
                proxy.mExecuteType          = ScriptExecuteType.Threaded;
                Simulator.Sleep(1000);
                if (NiecHelperSituation.__acorewIsnstalled__)
                {
                    return;
                }
            }

            var alarmOneShot = proxyTarget as Sims3.Gameplay.Utilities.AlarmManager.AlarmOneShot;

            if (alarmOneShot != null)
            {
                alarmOneShot.mStarted = true;
                var ofp = alarmOneShot.mFunction;
                if (ofp == null)
                {
                    try
                    {
                        Sims3.Gameplay.Abstracts.GameObject.RemoveOneShotFunctionOnFinish(Simulator.CurrentTask);
                    }
                    catch (Exception)
                    { }

                    Simulator.DestroyObject(Simulator.CurrentTask);
                    goto r;
                }

                try
                {
                    alarmOneShot.mFunction = null;
                    if (ofp != null)
                    {
                        ofp();
                    }
                }
                catch (ResetException)
                {
                    throw;
                }
                catch (Exception exX)
                {
                    if (!NiecHelperSituation.__acorewIsnstalled__)
                    {
                        alarmOneShot.HandleException(exX);
                    }
                }

                r :;
                try
                {
                    Sims3.Gameplay.Abstracts.GameObject.RemoveOneShotFunctionOnFinish(Simulator.CurrentTask);
                }
                catch (Exception)
                { }

                Simulator.DestroyObject(Simulator.CurrentTask);

                if (alarmOneShot.mAlarmManager != null && alarmOneShot.mAlarmManager.mAlarmOneShotList != null)
                {
                    alarmOneShot.mAlarmManager.mAlarmOneShotList.Remove(alarmOneShot);
                }

                proxy.mTarget = null;
                return;
            }

            var oneShotFunc = proxyTarget as Sims3.Gameplay.OneShotFunction;

            if (oneShotFunc != null)
            {
                var ofp = oneShotFunc.mFunction;
                if (ofp == null)
                {
                    try
                    {
                        Sims3.Gameplay.Abstracts.GameObject.RemoveOneShotFunctionOnFinish(Simulator.CurrentTask);
                    }
                    catch (Exception)
                    { }

                    Simulator.DestroyObject(Simulator.CurrentTask);
                    return;
                }
                try
                {
                    oneShotFunc.mFunction = null;
                    if (ofp != null)
                    {
                        ofp();
                    }
                }
                catch (ResetException)
                {
                    throw;
                }
                catch (Exception exX)
                {
                    if (!NiecHelperSituation.__acorewIsnstalled__)
                    {
                        oneShotFunc.HandleException(exX);
                    }
                }

                try
                {
                    Sims3.Gameplay.Abstracts.GameObject.RemoveOneShotFunctionOnFinish(Simulator.CurrentTask);
                }
                catch (Exception)
                { }

                Simulator.DestroyObject(Simulator.CurrentTask);
                proxy.mTarget = null;
                return;
            }



            //var roleMangerTask = proxyTarget as Sims3.Gameplay.Roles.RoleManagerTask;
            //if (NiecHelperSituation.__acorewIsnstalled__  && Instantiator.NACSDCInject && roleMangerTask != null && Simulator.CheckYieldingContext(false) && (ShouldInjectedMethodOnScriptError ? Type.GetType("NRaas.RegisterSpace.Tasks.RoleManagerTaskEx, NRaasRegister", false) != null : true))
            //{
            //    //if (AssemblyCheckByNiec.IsInstalled("NRaasRegister") &&
            //    //    Simulator.CheckYieldingContext(false))
            //    {
            //       //Simulator.Sleep(uint.MaxValue);
            //        while (true)
            //        {
            //            Simulator.Sleep(0);
            //            for (int i = 0; i < 3; i++)
            //            {
            //                NiecRunCommand.native_testcpu_debug(null, null);
            //            }
            //        }
            //    }
            //}

            if (_SafeOnScriptError != null && ex != null)
            {
                _SafeOnScriptError(proxy, ex);
            }
        }
Beispiel #11
0
        public static void InitClass()
        {
            if (CheckLoop == -1)
            {
                //if (Sims3.NiecModList.Persistable.ListCollon.NullSimSimDescription == null)
                //    Sims3.NiecModList.Persistable.ListCollon.NullSimSimDescription = new SimDescription();

                LoadSaveManager.ObjectGroupSaving += OnSavingGame;

                NiecTask.Perform(() =>
                {
                    while (true)
                    {
                        Simulator.Sleep(0);
                        CheckLoop = 0;
                    }
                });

                //NiecTask.Perform(() =>
                //{
                //    if (NULLSIMDESC as SimDescription == null)
                //        NULLSIMDESC = new SimDescription();
                //
                //    SimDescCleanseTask.SafeCallSimDescCleanse((SimDescription)NULLSIMDESC);
                //
                //    while (true)
                //    {
                //        Simulator.Sleep(0);
                //        for (int i = 0; i < 1350; i++)
                //        {
                //            Simulator.Sleep(0);
                //        }
                //
                //        var p = NULLSIMDESC as SimDescription;
                //        if (p != null)
                //        {
                //            SimDescCleanseTask.SafeCallSimDescCleanse(p);
                //        }
                //    }
                //});

                NiecTask.Perform(() =>
                {
                    while (Helpers.Create.NiecNullSimDescription(true, false, true) == null)
                    {
                        Simulator.Sleep(0);
                    }

                    if (SimDescription.sLoadedSimDescriptions != null)
                    {
                        SimDescription.sLoadedSimDescriptions.Remove(Sims3.NiecModList.Persistable.ListCollon.NullSimSimDescription);
                    }

                    while (true)
                    {
                        Simulator.Sleep(0);
                        for (int i = 0; i < 350; i++)
                        {
                            Simulator.Sleep(0);
                        }

                        var p = Sims3.NiecModList.Persistable.ListCollon.NullSimSimDescription;
                        if (p != null && (p.Household == Household.sNpcHousehold || p.Household == Household.sPetHousehold || p.Household == Household.sAlienHousehold))
                        {
                            NFinalizeDeath.Household_Remove(p, true);
                            if (p.IsValid || p.IsValidDescription)
                            {
                                SimDescCleanseTask.SafeCallSimDescCleanseO1(p);
                            }
                            p.mSim = Bim.nullsim;
                        }
                    }
                });

                CreateSimDesc(null, CASAgeGenderFlags.None, CASAgeGenderFlags.None, default(ResourceKey), 0, null, WorldName.Undefined, 0, false);
                CreatePetBabyPetSimDescription(null, null, null, null, false, GeneticsPet.SetName.DoNotSetName, null, -1, OccultTypes.None, WorldName.Undefined);
                CreatePetFamily(null, null, CASAgeGenderFlags.None, CASAgeGenderFlags.None, CASAgeGenderFlags.None, null, false, GeneticsPet.SetName.DoNotSetName, -1, OccultTypes.None);
                CreatePet(null, CASAgeGenderFlags.None, CASAgeGenderFlags.None, CASAgeGenderFlags.None, null, WorldName.Undefined);
                CreateRobot(default(ResourceKey));

                CheckLoop = 0;
            }
        }
Beispiel #12
0
            public override bool Run()
            {
                CarService car = ((Definition)base.InteractionDefinition).Car;

                try
                {
                    if (!Actor.HasBeenDestroyed)
                    {
                        bool Ok;
                        if (car != null)
                        {
                            Ok = CarNpcManager.Singleton.DriveAwayInNpcCar(car, Actor, Target);
                            if (Ok)
                            {
                                car.GetOut(Actor);
                            }
                            if (Actor.SimDescription.VirtualLotHome != null)
                            {
                                Sim.MakeSimGoHome(Actor, false);
                                return(true);
                            }
                            if (!Ok)
                            {
                                Ok = WalkOffLot();
                            }
                        }
                        else
                        {
                            if (Actor.SimDescription.VirtualLotHome != null)
                            {
                                Sim.MakeSimGoHome(Actor, false);
                                return(true);
                            }
                            Ok = WalkOffLot();
                        }
                        return(Ok);
                    }
                    return(false);
                }
                finally
                {
                    NiecTask.Perform(delegate {
                        if (car == null || car.Passengers == null)
                        {
                            return;
                        }
                        car.GetOut(Actor);
                        Actor.FadeOut();
                        Sim[] copypa = (Sim[])car.Passengers.Clone();

                        foreach (var item in copypa)
                        {
                            if (item == null)
                            {
                                continue;
                            }
                            //item.AddToWorld();
                            //item.FadeIn();
                            car.GetOut(item);
                            item.FadeOut();
                        }

                        Simulator.Sleep(100);

                        foreach (var item in copypa)
                        {
                            if (item == null)
                            {
                                continue;
                            }
                            item.AddToWorld();
                            item.FadeIn();
                        }

                        if (car != null)
                        {
                            car.Destroy();
                        }
                        Actor.AddToWorld();
                        Actor.FadeIn();
                    });
                }
            }
Beispiel #13
0
            public override void ConfigureInteraction()
            {
                Sims3.Gameplay.CAS.SimDescription.DeathType deathtyp = base.simDeathType;
                try
                {
                    bool isplayer = Actor.IsSelectable;

                    if (isplayer)
                    {
                        mMustRun            = false;
                        mHidden             = false;
                        CancellableByPlayer = true;
                    }

                    var killSim =
                        ExtKillSimNiec.Singleton.CreateInstance(Target, Actor, KillSimNiecX.DGSAndNonDGSPriority(), Autonomous, isplayer) as ExtKillSimNiec;

                    killSim.simDeathType       = base.simDeathType;
                    killSim.PlayDeathAnimation = base.PlayDeathAnimation;
                    killSim.mMustRun           = true;

                    base.mPriority = KillSimNiecX.DGSAndNonDGSPriority();

                    runI = killSim;
                    runI.ConfigureInteraction();
                }
                catch (ResetException) { throw; }
                catch { }
                if (!_IsOpenDGSInstalled && !Actor.IsInActiveHousehold)
                {
                    SimDescription ActorDesc = Actor.SimDescription;
                    Sim            Actior    = Actor;


                    if (ATask == ObjectGuid.InvalidObjectGuid)
                    {
                        InteractionPriority MaxDeathP = KillSimNiecX.DGSAndNonDGSPriority();

                        ATask = NiecTask.Perform(delegate
                        {
                            for (int i = 0; i < 190; i++)
                            {
                                Simulator.Sleep(10);
                            }
                            try
                            {
                                while (Actior != null && Actior.mSimDescription != null && !Actior.HasBeenDestroyed && Actior.InteractionQueue != null && Actior.InteractionQueue.HasInteractionOfType(typeof(NiecKillSim)))
                                {
                                    Simulator.Sleep(0);
                                    base.mPriority = MaxDeathP;
                                    base.mMustRun  = true;
                                }
                            }
                            catch (ResetException)
                            {
                                throw;
                            }
                            catch { }
                        });
                    }
                    if (AutoKillSimTask == ObjectGuid.InvalidObjectGuid)
                    {
                        AutoKillSimTask = NiecTask.Perform(delegate
                        {
                            /*
                             * ActorDesc.IsGhost = true;
                             * ActorDesc.mDeathStyle = base.simDeathType;
                             *
                             *
                             *
                             *
                             * if (NFinalizeDeath.GetKillNPCSimToGhost(Actor, deathtyp)) return;
                             * else SafeNRaas.NRUrnstones_CreateGrave(ActorDesc, deathtyp, false, false);*/


                            for (int i = 0; i < 190; i++)
                            {
                                Simulator.Sleep(10);
                            }

                            try
                            {
                                try
                                {
                                    while (Actior != null && Actior.mSimDescription != null && !Actior.HasBeenDestroyed && Actior.InteractionQueue != null && Actior.InteractionQueue.HasInteractionOfType(typeof(NiecKillSim)))
                                    {
                                        Simulator.Sleep(170);
                                    }
                                }
                                catch (ResetException)
                                {
                                    throw;
                                }
                                catch { }

                                Sim CreatedSim = ActorDesc.CreatedSim;

                                try
                                {
                                    if (NFinalizeDeath.IsHasInteractionNHSTargetSim(Actior))
                                    {
                                        return;
                                    }
                                    if (CreatedSim != null && CreatedSim.mSimDescription == ActorDesc)
                                    {
                                        if (NFinalizeDeath.IsHasInteractionNHSTargetSim(CreatedSim))
                                        {
                                            return;
                                        }
                                    }
                                }
                                catch (ResetException)
                                {
                                    throw;
                                }
                                catch
                                { }

                                try
                                {
                                    if (ActorDesc.AssignedRole != null)
                                    {
                                        ActorDesc.AssignedRole.RemoveSimFromRole();
                                    }
                                    ActorDesc.AssignedRole = null;
                                }
                                catch (ResetException)
                                {
                                    throw;
                                }
                                catch
                                { }

                                try
                                {
                                    ActorDesc.IsGhost     = true;
                                    ActorDesc.mDeathStyle = deathtyp;
                                    NiecHelperSituation.FinalizeSimDeathPro(
                                        ActorDesc, ActorDesc.Household, AssemblyCheckByNiec.IsInstalled(NiecMod.Instantiator.DGSModsAssembly)
                                        );
                                }
                                catch (ResetException)
                                {
                                    throw;
                                }
                                catch
                                { }

                                try
                                {
                                    if (Actior.Inventory != null)
                                    {
                                        //Actior.MoveInventoryItemsToSim(NFinalizeDeath.ActiveActor ?? PlumbBob.SelectedActor);
                                        NFinalizeDeath._MoveInventoryItemsToAFamilyMember
                                            (Target, NFinalizeDeath.HouseholdMembersToSim(Household.ActiveHousehold, true, false) ?? NFinalizeDeath.ActiveActor ?? PlumbBob.SelectedActor);
                                    }
                                }
                                catch (ResetException)
                                {
                                    throw;
                                }
                                catch
                                { }


                                Urnstone RIPObject;

                                RIPObject = HelperNra.TFindGhostsGrave(ActorDesc);

                                if (RIPObject == null)
                                {
                                    NFinalizeDeath.GetKillNPCSimToGhost(Actior, deathtyp, Vector3.OutOfWorld, out RIPObject);
                                }
                                if (RIPObject == null)
                                {
                                    RIPObject = Urnstone.CreateGrave(ActorDesc, false, true);
                                }

                                NiecHelperSituation.safePosRIPObject(Actior, Actior, RIPObject);

                                NFinalizeDeath.ForceDestroyObject(Actior);
                                NFinalizeDeath.ForceDestroyObject(CreatedSim);

                                if (ActorDesc.DeathStyle == SimDescription.DeathType.None)
                                {
                                    ActorDesc.mDeathStyle = SimDescription.DeathType.Drown;
                                }
                                ActorDesc.IsGhost = true;


                                RIPObject = HelperNra.TFindGhostsGrave(ActorDesc);

                                if (RIPObject == null)
                                {
                                    NFinalizeDeath.GetKillNPCSimToGhost(Actior, deathtyp, Vector3.OutOfWorld, out RIPObject);
                                }

                                NiecHelperSituation.safePosRIPObject(Actior, Actior, RIPObject);

                                RIPObject.AddToWorld();
                                RIPObject.FadeIn();

                                RIPObject.SetHiddenFlags(HiddenFlags.Nothing);
                                RIPObject.SetOpacity(1f, 0f);
                                RIPObject.AddToWorld();
                                RIPObject.FadeIn();

                                if (ActorDesc.DeathStyle == SimDescription.DeathType.None)
                                {
                                    ActorDesc.mDeathStyle = SimDescription.DeathType.Drown;
                                }
                                ActorDesc.IsGhost = true;
                            }
                            catch (ResetException)
                            {
                                throw;
                            }
                            catch { }
                        });
                    }
                }
            }
Beispiel #14
0
            // Methods
            public override bool Run()   // Run
            {
                Target.DisableInteractions(InteractionsDisabledType.Autonomous);
                Target.DisAlry = true;
                AI             = AlarmManager.Global.AddAlarm(
                    5f,             // Time
                    TimeUnit.Hours, // Unit of Time
                    new AlarmTimerCallback(delegate {
                    NiecTask.Perform(delegate {
                        AlarmManager.Global.RemoveAlarm(AI);
                        AI = AlarmHandle.kInvalidHandle;

                        if (!Target.HasBeenDestroyed)
                        {
                            Target.DisAlry = false;
                            Target.EnableInteractions(InteractionsDisabledType.Autonomous);
                        }
                        List <Sim> list = new List <Sim>();
                        foreach (Sim sim in NFinalizeDeath.SC_GetObjects <Sim>())
                        {
                            if (sim == null)
                            {
                                continue;
                            }
                            if (!sim.IsInActiveHousehold && sim.LotCurrent != NFinalizeDeath.ActiveHousehold.LotHome)
                            {
                                list.Add(sim);
                            }
                        }

                        if (list.Count > 0)
                        {
                            for (int next = 0; next < 3; ++next)
                            {
                                Sim randomObjectFromList = RandomUtil.GetRandomObjectFromList <Sim>(list);
                                if (!randomObjectFromList.InWorld)
                                {
                                    randomObjectFromList.AddToWorld();
                                    randomObjectFromList.Motives.SetMax(CommodityKind.Hunger);
                                }
                                else if (randomObjectFromList.Occupation != null)
                                {
                                    randomObjectFromList.Occupation.FireSim(false);
                                }
                                if (randomObjectFromList.InteractionQueue != null)
                                {
                                    InteractionInstance inr = VisitLot.Singleton.CreateInstance(NFinalizeDeath.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true);
                                    inr.Hidden  = true;
                                    inr.MustRun = true;
                                    randomObjectFromList.InteractionQueue.Add(inr);
                                    randomObjectFromList.InteractionQueue.Add(inr);
                                }
                            }
                        }
                    });
                }), null, AlarmType.AlwaysPersisted, null);


                /*
                 *              List<Sim> list = new List<Sim>();
                 *              foreach (Sim sim in LotManager.Actors)
                 *              {
                 *  if (sim == null) continue;
                 *  if (!sim.IsInActiveHousehold && sim.LotCurrent != NFinalizeDeath.ActiveHouseholdWithoutDGSCore.LotHome)
                 *                      {
                 *                              list.Add(sim);
                 *                      }
                 *              }
                 *              if (list.Count > 0)
                 *              {
                 *                      Sim randomObjectFromList = RandomUtil.GetRandomObjectFromList<Sim>(list);
                 *                      if (!randomObjectFromList.InWorld)
                 *                      {
                 *                              randomObjectFromList.AddToWorld();
                 *                      }
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      randomObjectFromList.InteractionQueue.Add(VisitLot.Singleton.CreateInstance(Household.ActiveHousehold.LotHome, randomObjectFromList, new InteractionPriority((InteractionPriorityLevel)349), false, true));
                 *                      return true;
                 *              }
                 */
                return(true);
            }
Beispiel #15
0
        internal static void r_internal(Sim Actor)
        {
            NiecHelperSituationPosture nhsp = null;

            if (Actor != null && !NFinalizeDeath.GameObjectIsValid(Actor.ObjectId.mValue)) //NFinalizeDeath.GetObject_internalFastO(Actor.ObjectId.mValue) == null)
            {
                nhsp           = (Actor.Posture as NiecHelperSituationPosture);
                Actor.mPosture = null;
                if (nhsp != null)
                {
                    nhsp._Actor = null;
                    nhsp.PBack  = null;
                }
            }

            if (Actor == null || Actor.ObjectId.mValue != ScriptCore.Simulator.Simulator_GetCurrentTaskImpl() || !Simulator.CheckYieldingContext(false))
            {
                return;
            }

            var     sim          = Actor;
            bool    bNeedMaxMood = false;
            Posture pBackUp      = null;

            if (sim.Posture is NiecHelperSituationPosture)
            {
                nhsp         = (sim.Posture as NiecHelperSituationPosture);
                pBackUp      = nhsp.PBack;
                bNeedMaxMood = nhsp.NeedMaxMood;
                nhsp._Actor  = null;
                if (sim.Standing is NiecHelperSituationPosture)
                {
                    sim.Standing = null;
                    sim.mPosture = null;
                    if (sim.mSimDescription != null)
                    {
                        if (sim.mSimDescription.IsPet)
                        {
                            PetStandingPosture dr = new PetStandingPosture(sim);
                            sim.PetSittingOnGround = new PetSittingOnGroundPosture(sim);
                            sim.Standing           = dr;
                            sim.Posture            = null;
                        }
                        else
                        {
                            Sim.StandingPosture dre = new Sim.StandingPosture(sim);
                            sim.Standing = dre;
                            sim.Posture  = null;
                        }
                    }
                }
                else if (nhsp.PBack != null)
                {
                    sim.mPosture = nhsp.PBack;//sim.Standing;
                }
                else
                {
                    sim.mPosture = sim.Standing;
                }

                nhsp.PBack = null;
            }

            if (Disallowr_internal || (NiecHelperSituation.ExAA && sim == (NPlumbBob.DoneInitClass ? NFinalizeDeath.GetSafeSelectActor() : PlumbBob.SelectedActor)))
            {
                return;
            }

            if (!TestDEBUGMyMod && !SCOSR.IsScriptCore2020() && !IsOpenDGSInstalled &&
                NFinalizeDeath.baCheckACoreThrowNRaasErrorTrap &&
                NiecHelperSituation.__acorewIsnstalled__ &&
                NFinalizeDeath.IsSTAwesomeMod02Fast <Sim>()
                )
            {
                if (nhsp != null)
                {
                    NiecTask.Perform(delegate {
                        Simulator.Sleep(450);
                        var p = sim.mPosture;
                        if (p is NiecHelperSituationPosture)
                        {
                            return;
                        }

                        //NFinalizeDeath.Assert(nhsp != null, "r_internal(): nhsp failed!");

                        if (p != null && p == p.PreviousPosture)
                        {
                            p.PreviousPosture = null;
                        }

                        sim.mPosture = p = nhsp;
                        nhsp.PBack   = pBackUp;
                        nhsp._Actor  = sim;

                        if (p != null && p == p.PreviousPosture)
                        {
                            p.PreviousPosture = null;
                        }
                    });
                }

                NFinalizeDeath.AntiSpy_ThrowDefault();
            }

            var lookm = Actor.LookAtManager;

            if (lookm != null)
            {
                lookm.DisableLookAts();
            }


            lookm   = null; // i know Saving TaskContext Failed. From OnSavingGame()
            nhsp    = null; //
            pBackUp = null; //


            //using(SafeSimUpdate.Run(sim)) {
            while (true)
            {
                NFinalizeDeath.CheckYieldingContext();


                if (NiecHelperSituation.__acorewIsnstalled__ &&
                    !NiecHelperSituation.___bOpenDGSIsInstalled_)
                {
                    var iV = ScriptCore.Queries.Query_CountObjects(typeof(Sim));
                    if (iV >= 2)
                    {
                        NiecRunCommand.native_testcpu_debug(null, null);
                    }
                    else if (iV == 1)
                    {
                        for (int i = 0; i < 3; i++)
                        {
                            NiecRunCommand.native_testcpu_debug(null, null);
                        }
                    }
                }

                if (!IsOpenDGSInstalled && NFinalizeDeath.GetCurrentExecuteType() == ScriptExecuteType.Task)
                {
                    Simulator.Sleep(20);
                }
                else
                {
                    Simulator.Sleep(IsOpenDGSInstalled ? 15u:0u);
                }

                if (NiecHelperSituation.__acorewIsnstalled__ &&
                    !NiecHelperSituation.___bOpenDGSIsInstalled_)
                {
                    var iV = ScriptCore.Queries.Query_CountObjects(typeof(Sim));
                    if (iV >= 2)
                    {
                        NiecRunCommand.native_testcpu_debug(null, null);
                    }
                    else if (iV == 1)
                    {
                        for (int i = 0; i < 3; i++)
                        {
                            NiecRunCommand.native_testcpu_debug(null, null);
                        }
                    }
                }

                if (!NFinalizeDeath.SimIsNiecHelperSituation(sim))
                {
                    continue;
                }
                if (Simulator.GetProxy(sim.ObjectId) == null)
                {
                    break;
                }
                if (Disallowr_internal || (NiecHelperSituation.ExAA && sim == (NPlumbBob.DoneInitClass ? NFinalizeDeath.GetSafeSelectActor() : PlumbBob.SelectedActor)))
                {
                    break;
                }

                var simIQ = sim.InteractionQueue;

                try
                {
                    if (IsOpenDGSInstalled)
                    {
                        if (sim.SimDescription == null)
                        {
                            break;
                        }
                        if (simIQ == null)
                        {
                            break;
                        }
                    }
                    else
                    {
                        if (sim.SimDescription == null)
                        {
                            sim.mSimDescription = Create.NiecNullSimDescription(true, false, true);
                        }

                        if (NFinalizeDeath.SimIsGRReaper(sim.SimDescription))
                        {
                            NiecHelperSituation.ExistsOrCreateAndAddToSituationList(sim);
                        }

                        if (simIQ == null)
                        {
                            sim.mInteractionQueue = simIQ = new Sims3.Gameplay.ActorSystems.InteractionQueue(sim);
                        }
                        else
                        {
                            if (simIQ.mInteractionList == null)
                            {
                                simIQ.mInteractionList = new List <InteractionInstance>();
                            }
                            else
                            {
                                while (simIQ.mInteractionList != null && niec_std.list_remove(simIQ.mInteractionList, null)) //simIQ.mInteractionList.Remove(null))
                                {
                                    Simulator.Sleep(0);
                                }
                            }
                        }
                    }
                }
                catch (NMAntiSpyException)
                { NFinalizeDeath.SafeForceTerminateRuntime(); }
                catch (StackOverflowException)
                { sim.mPosture = null; throw; }
                catch (ResetException)
                { throw; }
                catch
                {
                    NFinalizeDeath.CheckYieldingContext();

                    if (IsOpenDGSInstalled)
                    {
                        throw;
                    }
                    else
                    {
                        for (int i = 0; i < 45; i++)
                        {
                            Simulator.Sleep(0);
                        }
                        continue;
                    }
                }

                if (bNeedMaxMood)
                {
                    try
                    {
                        NFinalizeDeath.Sim_MaxMood(sim);
                    }
                    catch (NMAntiSpyException)
                    { NFinalizeDeath.SafeForceTerminateRuntime(); }
                    catch (StackOverflowException)
                    { if (!IsOpenDGSInstalled)
                      {
                          NFinalizeDeath.ThrowResetException(null);
                      }
                      throw; }
                    catch (ResetException)
                    { throw; }
                    catch
                    {
                        NFinalizeDeath.CheckYieldingContext();

                        if (IsOpenDGSInstalled)
                        {
                            throw;
                        }
                        else
                        {
                            for (int i = 0; i < 45; i++)
                            {
                                Simulator.Sleep(0);
                            }
                            continue;
                        }
                    }
                }
                try
                {
                    if (!IsOpenDGSInstalled && sim.mAutonomy != null)
                    {
                        //var sg = sim.mAutonomy;
                        try
                        {
                            AutonomyManager.Add(sim.mAutonomy);
                        }
                        catch (NMAntiSpyException)
                        { NFinalizeDeath.SafeForceTerminateRuntime(); }
                        catch (StackOverflowException)
                        { if (!IsOpenDGSInstalled)
                          {
                              NFinalizeDeath.ThrowResetException(null);
                          }
                          throw; }
                        catch (ResetException)
                        { throw; }
                        catch { }
                    }
                    var simIQList = simIQ.mInteractionList;
                    if (simIQList == null || simIQList.Count == 0)
                    {
                        continue;
                    }

                    var simIQListArray = simIQList.ToArray();
                    for (int i = 0; i < simIQListArray.Length; i++)
                    {
                        InteractionInstance inCurrentInteraction = simIQListArray[i];
                        if (inCurrentInteraction == null || inCurrentInteraction.InteractionDefinition == null)
                        {
                            while (simIQList != null && niec_std.list_remove(simIQList, null))//simIQList.Remove(null))
                            {
                                Simulator.Sleep(0);
                                simIQList = simIQ.mInteractionList;
                            }

                            if (simIQList == null)
                            {
                                break;
                            }

                            continue;
                        }

                        if (IsOpenDGSInstalled)
                        {
                            if (simIQList.IndexOf(inCurrentInteraction) != 0)
                            {
                                break;
                            }
                        }
                        else if (i != 0)
                        {
                            break;
                        }

                        if (simIQList == null)
                        {
                            break;
                        }

                        if (!NFinalizeDeath.InteractionIsNiecHelperSituationPosture_internal(sim, inCurrentInteraction))
                        {
                            //simIQList.Remove(inCurrentInteraction);
                            niec_std.list_remove(simIQList, inCurrentInteraction);
                            if (IsOpenDGSInstalled)
                            {
                                try
                                {
                                    inCurrentInteraction.CallCallbackOnFailure(sim);
                                    inCurrentInteraction.Cleanup();
                                }
                                catch (NMAntiSpyException)
                                { NFinalizeDeath.SafeForceTerminateRuntime(); }
                                catch (StackOverflowException)
                                { sim.mPosture = null; throw; }
                                catch (ResetException)
                                { throw; }
                                catch (Exception)
                                {
                                    NFinalizeDeath.CheckYieldingContext();
                                    if (IsOpenDGSInstalled)
                                    {
                                        throw;
                                    }
                                }
                            }
                            else
                            {
                                if (inCurrentInteraction.Target is Sim)
                                {
                                    inCurrentInteraction.mInstanceActor = inCurrentInteraction.Target;
                                }
                            }

                            if (sim.IsSelectable)
                            {
                                simIQ.FireQueueChanged();
                            }

                            break;
                        }

                        if (!Bim.TestInteractionEx(inCurrentInteraction) || (IsOpenDGSInstalled && !inCurrentInteraction.IsTargetValid()))
                        {
                            // simIQList.Remove(inCurrentInteraction);
                            niec_std.list_remove(simIQList, inCurrentInteraction);
                            try
                            {
                                inCurrentInteraction.CallCallbackOnFailure(sim);
                                inCurrentInteraction.Cleanup();
                            }
                            catch (NMAntiSpyException)
                            { NFinalizeDeath.SafeForceTerminateRuntime(); }
                            catch (StackOverflowException)
                            { sim.mPosture = null; throw; }
                            catch (ResetException)
                            { throw; }
                            catch (Exception)
                            {
                                NFinalizeDeath.CheckYieldingContext();
                                if (IsOpenDGSInstalled)
                                {
                                    throw;
                                }
                            }

                            //if (IsOpenDGSInstalled)
                            //    simIQ.DeQueue(false);

                            if (sim.IsSelectable)
                            {
                                simIQ.FireQueueChanged();
                            }

                            continue;
                        }

                        simIQ.mIsHeadInteractionLocked = true;

                        var runningInList = simIQ.mRunningInteractions;
                        if (runningInList != null)
                        {
                            runningInList.Push(inCurrentInteraction);
                        }

                        try
                        {
                            inCurrentInteraction.CallCallbackOnStart(sim);
                        }
                        catch (NMAntiSpyException)
                        { NFinalizeDeath.SafeForceTerminateRuntime(); }
                        catch (StackOverflowException)
                        { sim.mPosture = null; throw; }
                        catch (ResetException)
                        { throw; }
                        catch
                        {
                            NFinalizeDeath.CheckYieldingContext();
                            if (IsOpenDGSInstalled)
                            {
                                throw;
                            }
                        }


                        simIQ.mIsHeadInteractionActive = true;

                        bool okI = false;

                        try
                        {
                            okI = NFinalizeDeath._RunInteractionWithoutCleanUp(inCurrentInteraction);
                            if (okI)
                            {
                                inCurrentInteraction.CallCallbackOnCompletion(sim);
                            }
                            else
                            {
                                inCurrentInteraction.CallCallbackOnFailure(sim);
                            }
                        }
                        catch (NMAntiSpyException)
                        { NFinalizeDeath.SafeForceTerminateRuntime(); }
                        catch (StackOverflowException)
                        {
                            if (!IsOpenDGSInstalled)
                            {
                                try
                                {
                                    NiecTask.Perform(inCurrentInteraction.Cleanup);
                                }
                                catch (StackOverflowException)
                                {}

                                NFinalizeDeath.ThrowResetException(null);
                            }
                            throw;
                        }
                        catch (ResetException)
                        { throw; }
                        catch
                        {
                            NFinalizeDeath.CheckYieldingContext();
                            if (IsOpenDGSInstalled)
                            {
                                throw;
                            }
                        }


                        if (IsOpenDGSInstalled && Simulator.CheckYieldingContext(false))
                        {
                            simIQ.PutDownCarriedObjects(inCurrentInteraction);
                        }

                        simIQ = sim.InteractionQueue;
                        if (simIQ == null)
                        {
                            inCurrentInteraction.Cleanup();
                            break;
                        }

                        NFinalizeDeath.CheckYieldingContext();

                        if (IsOpenDGSInstalled)
                        {
                            simIQ.PutDownCarriedObjects(inCurrentInteraction);
                        }

                        simIQ.mIsHeadInteractionActive = false;
                        simIQ.mIsHeadInteractionLocked = false;

                        //if (IsOpenDGSInstalled)
                        //    simIQ.DeQueue(okI);

                        if (runningInList != null && runningInList.Count > 0)
                        {
                            runningInList.Pop();
                        }

                        simIQList = simIQ.mInteractionList;
                        if (simIQList == null)
                        {
                            inCurrentInteraction.Cleanup();
                            break;
                        }

                        NFinalizeDeath.CheckYieldingContext();

                        //simIQList.Remove(inCurrentInteraction);
                        niec_std.list_remove(simIQList, inCurrentInteraction);
                        inCurrentInteraction.Cleanup();

                        NFinalizeDeath.CheckYieldingContext();

                        while (simIQList != null && niec_std.list_remove(simIQList, null))
                        {
                            Simulator.Sleep(0);
                            simIQList = simIQ.mInteractionList;
                        }

                        if (simIQList == null)
                        {
                            break;
                        }

                        if (sim.IsSelectable)
                        {
                            simIQ.FireQueueChanged();
                        }
                    }
                }
                catch (NMAntiSpyException)
                { NFinalizeDeath.SafeForceTerminateRuntime(); }
                catch (StackOverflowException)
                { sim.mPosture = null; throw; }
                catch (ResetException)
                { throw; }
                catch
                {
                    NFinalizeDeath.CheckYieldingContext();

                    if (IsOpenDGSInstalled)
                    {
                        throw;
                    }
                    else
                    {
                        for (int i = 0; i < 45; i++)
                        {
                            Simulator.Sleep(0);
                        }
                        continue;
                    }
                }
            }//}
             //NFinalizeDeath.M();
        }