Beispiel #1
0
        private void DownloadAndInstall(Game game, int modid, string mod_name)
        {
            utils.AddMod(mod_name);
            var client = new NexusApiClient();
            var file   = client.GetModFiles(game, modid).First(f => f.is_primary);
            var src    = Path.Combine(DOWNLOAD_FOLDER, file.file_name);

            var ini = string.Join("\n",
                                  new List <string>
            {
                "[General]",
                $"gameName={GameRegistry.Games[game].MO2ArchiveName}",
                $"modID={modid}",
                $"fileID={file.file_id}"
            });

            if (!File.Exists(file.file_name))
            {
                var state = DownloadDispatcher.ResolveArchive(ini.LoadIniString());
                state.Download(src);
            }

            if (!Directory.Exists(utils.DownloadsFolder))
            {
                Directory.CreateDirectory(utils.DownloadsFolder);
            }

            var dest = Path.Combine(utils.DownloadsFolder, file.file_name);

            File.Copy(src, dest);

            FileExtractor.ExtractAll(src, Path.Combine(utils.ModsFolder, mod_name));

            File.WriteAllText(dest + ".meta", ini);
        }
Beispiel #2
0
        public async Task UpdateNexusCacheRSS()
        {
            using var _ = _logger.BeginScope("Nexus Update via RSS");
            _logger.Log(LogLevel.Information, "Starting");

            var results = await NexusUpdatesFeeds.GetUpdates();

            NexusApiClient client  = null;
            long           updated = 0;

            foreach (var result in results)
            {
                try
                {
                    var purgedMods =
                        await _sql.DeleteNexusModFilesUpdatedBeforeDate(result.Game, result.ModId, result.TimeStamp);

                    var purgedFiles =
                        await _sql.DeleteNexusModInfosUpdatedBeforeDate(result.Game, result.ModId, result.TimeStamp);

                    var totalPurged = purgedFiles + purgedMods;
                    if (totalPurged > 0)
                    {
                        _logger.Log(LogLevel.Information, $"Purged {totalPurged} cache items {result.Game} {result.ModId} {result.TimeStamp}");
                    }

                    if (await _sql.GetNexusModInfoString(result.Game, result.ModId) != null)
                    {
                        continue;
                    }

                    // Lazily create the client
                    client ??= await NexusApiClient.Get();

                    // Cache the info
                    var files = await client.GetModFiles(result.Game, result.ModId, false);

                    await _sql.AddNexusModFiles(result.Game, result.ModId, result.TimeStamp, files);

                    var modInfo = await client.GetModInfo(result.Game, result.ModId, useCache : false);

                    await _sql.AddNexusModInfo(result.Game, result.ModId, result.TimeStamp, modInfo);

                    updated++;
                }
                catch (Exception ex)
                {
                    _logger.LogError(ex, $"Failed Nexus update for {result.Game} - {result.ModId} - {result.TimeStamp}");
                }
            }

            if (updated > 0)
            {
                _logger.Log(LogLevel.Information, $"Primed {updated} nexus cache entries");
            }

            _globalInformation.LastNexusSyncUTC = DateTime.UtcNow;
        }
Beispiel #3
0
        public static async Task <long> UpdateNexusCacheFast(SqlService sql)
        {
            var results = await NexusUpdatesFeeds.GetUpdates();

            NexusApiClient client  = null;
            long           updated = 0;

            foreach (var result in results)
            {
                var purgedMods = await sql.DeleteNexusModFilesUpdatedBeforeDate(result.Game, result.ModId, result.TimeStamp);

                var purgedFiles = await sql.DeleteNexusModInfosUpdatedBeforeDate(result.Game, result.ModId, result.TimeStamp);

                var totalPurged = purgedFiles + purgedMods;
                if (totalPurged > 0)
                {
                    Utils.Log($"Purged {totalPurged} cache items");
                }

                if (await sql.GetNexusModInfoString(result.Game, result.ModId) != null)
                {
                    continue;
                }

                // Lazily create the client
                client ??= await NexusApiClient.Get();

                // Cache the info
                var files = await client.GetModFiles(result.Game, result.ModId, false);

                await sql.AddNexusModFiles(result.Game, result.ModId, result.TimeStamp, files);

                var modInfo = await client.GetModInfo(result.Game, result.ModId);

                await sql.AddNexusModInfo(result.Game, result.ModId, result.TimeStamp, modInfo);

                updated++;
            }

            if (updated > 0)
            {
                Utils.Log($"Primed {updated} nexus cache entries");
            }

            LastNexusSync = DateTime.Now;
            return(updated);
        }