public void Update([FromBody] NextEvent nextEvent) { using (BusinessContext context = new BusinessContext()) { context.NextEventBusiness.Update(nextEvent); } }
private async void ProcessEvents() { Task NextEvent; while (!Shutdown) { // try to get input from players foreach (Player player in mPlayers) { string CommandString = player.GetCommandString().Trim(); // only make a command handling event if there's a command to process if (CommandString != "" && CommandString != "\n") { mudEventQueue.Enqueue(new Task( () => { Commands.HandleCommand(player, CommandString); } )); } } if (mudEventQueue.TryDequeue(out NextEvent)) { NextEvent.Start(); await NextEvent; } } }
private void btnNext_Click(object sender, RoutedEventArgs e) { if (NextEvent != null) { NextEvent.Invoke(); } }
/// <summary> /// 开始下一步操作 /// </summary> /// <typeparam name="S">IEnlistmentNotification接口实现</typeparam> /// <param name="level">IsolationLevel事务的隔离级别(对全局事务处理设置)</param> /// <param name="source">下一步操作的自定义数据管理器</param> public void Next <S>(IsolationLevel level, S source) where S : class, IEnlistmentNotification, new() { Transaction tran = _tranStack.Peek();//获取事务栈的顶端事务 if (tran == null) { tran = Transaction.Current;//主事务 } DependentTransaction depentran = tran.DependentClone(DependentCloneOption.BlockCommitUntilComplete); //将本次事务处理的资源管理器压入资源栈中 depentran.EnlistVolatile(source, EnlistmentOptions.None); _tranStack.Push(depentran); _resourceStack.Push(source); //切换环境事务场景 Transaction.Current = depentran; if (NextEvent != null) { if (NextEvent.GetInvocationList().Length > 0) { NextEvent(Transaction.Current); } } }
public void Insert([FromBody] NextEvent nextEvent) { using (BusinessContext context = new BusinessContext()) { context.NextEventBusiness.Insert(nextEvent); } }
public void Next(string desc) { var time = Last = Watcher.ElapsedMilliseconds - Last; NextEvent.Fire(this, new JasilyPerformanceTestHitEventArgs(desc, time)); Watcher.Restart(); }
private void OnNextButtonClicked() { if (_scenarioController.UseInGameQuestionnaire && _scenarioController.CurrentLevel % 5 == 0) { InGameQuestionnaire?.Invoke(); } else { NextEvent?.Invoke(); } }
public Part Next() { Part part = null; lock (_parts) { if (_parts.TryGetValue(_index, out var bytes)) { _parts.Remove(_index); part = new Part(_index++, bytes); NextEvent?.Invoke(this, EventArgs.Empty); } } return(part); }
public object[] CreateGameEventEntity(List <Event> loadedEventModels = null, List <Item> loadedItemModels = null) { loadedEventModels = loadedEventModels ?? new List <Event>(); loadedItemModels = loadedItemModels ?? new List <Item>(); var _event = new NewEvent { Name = Name, Description = Description, Behaviour = Behaviour.Split('\n').ToList(), Repeat = Repeat, HappensOnce = HappensOnce, }; var lEvent = loadedEventModels.FirstOrDefault(e => e.Name.Equals(NextEvent.Name)); if (lEvent == null && NextEvent != null) { var lEventObj = NextEvent.CreateGameEventEntity(loadedEventModels, loadedItemModels); lEvent = (Event)lEventObj[0]; loadedEventModels.Add(lEvent); loadedEventModels.AddRange(((List <Event>)lEventObj[1]).Except(loadedEventModels)); loadedItemModels.AddRange(((List <Item>)lEventObj[2]).Except(loadedItemModels)); } _event.NextEvent = lEvent; Items?.Split('\n').ToList().ForEach(itemLine => { var itemName = itemLine.Split(':')[0]; var lItem = loadedItemModels.FirstOrDefault(i => i.Name.Equals(itemName)); if (lItem == null) { var iiii = Game.Items.FirstOrDefault(i => i.Name.Equals(itemName)); if (iiii == null) { return; } lItem = iiii.CreateGameItemEntity(); loadedItemModels.Add(lItem); } _event.Items[itemName] = new object[] { lItem, float.Parse(itemLine.Split(':')[1]) }; }); return(new object[] { _event, loadedEventModels, loadedItemModels }); }
public void Update(NextEvent nextEvent) { BusinessContext.Current.RepositoryContext.NextEventRepository.Update(nextEvent); }
public void Insert(NextEvent nextEvent) { BusinessContext.Current.RepositoryContext.NextEventRepository.Insert(nextEvent); }
private void NextButtonClick(object sender, RoutedEventArgs e) { NextEvent?.Invoke(); }
public void Process(GenerateScribanContextPipelineArgs args) { var nextEvent = new NextEvent(GetEvent); args.GlobalScriptObject.Import("sc_nextevent", nextEvent); }