Beispiel #1
0
    private void OnCollisionEnter2D(Collision2D other)
    {
        NewBehaviourScript player = other.gameObject.GetComponent <NewBehaviourScript>();

        if (player != null)
        {
            player.Takedamage(damage);
            player.GetComponent <Rigidbody2D>().AddForce(Vector2.right * 10 * (playerDistance.x / Mathf.Abs(playerDistance.x)), ForceMode2D.Impulse);
        }
    }
 // Use this for initialization
 void Start()
 {
     mainScript = mainScript.GetComponent <NewBehaviourScript>();
     coinSFX    = coinSFX.GetComponent <AudioSource>();
 }