public async void Client_RequestedStreamRead(object sender, NetworkSocket.RequestStreamReadArgs args)
        {
            NetworkSocket client = sender as NetworkSocket;

            byte[] buff      = new byte[args.ReadLen];
            int    bytesRead = 0;

            //We need to determine if localhost is the host of the files, otherwise we need to forward the request
            //onto the host of the files
            if (DoesTokenExist(args.Token))
            {
                try
                {
                    bytesRead = await ReadStream(args.Token, args.File, buff, 0, args.ReadLen);
                }
                catch (Exception ex)
                {
                    ISLogger.Write("Failed to read stream: " + ex.Message);
                    ISLogger.Write(ex.StackTrace);
                    client.SendFileErrorResponse(args.NetworkMessageId, "An error occurred while reading from stream: " + ex.Message);

                    return;
                }
            }

            if (bytesRead != buff.Length)
            {
                //resize the buffer so we don't send a buffer that ends with empty data.
                byte[] resizedBuffer = new byte[bytesRead];
                Buffer.BlockCopy(buff, 0, resizedBuffer, 0, bytesRead);
                buff = resizedBuffer;
            }

            client.SendReadRequestResponse(args.NetworkMessageId, buff);
        }