Beispiel #1
0
 private void OnDestroy()
 {
     nsm.RemoveEventListener(this);
     nsm.Dispose();
     nsm = null;
     Debug.Log("Stop Game!");
 }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     Debug.Log("Start Game!");
     nsm = NetworkServiceManager.Instance;
     nsm.Start(AppProtocol.MAX_CHANNELS, new SampleNetworkPacketHandler());
     nsm.ListenAt("127.0.0.1", AppProtocol.PORT, AppProtocol.SERVER_CHANNEL); // 启动本地TCP服务
     nsm.AddEventListener(this);
 }