public void OnConnectRequest(NetworkRunner runner, NetworkRunnerCallbackArgs.ConnectRequest request, byte[] token)
 {
     if (runner.CurrentScene > 0)
     {
         Util.Log($"Refused connection requested by {request.RemoteAddress}");
         request.Refuse();
     }
     else
     {
         request.Accept();
     }
 }
 public void OnConnectRequest(NetworkRunner runner, NetworkRunnerCallbackArgs.ConnectRequest request, byte[] token)
 {
     request.Accept();
 }