private void Start()
 {
     networkTransform = new NetworkTransform(transform);
     networkRigidbody = new NetworkRigidbody2D(GetComponent <Rigidbody2D>());
     SendPayload      = new NetworkCommand <Action <string, int> >(LocalSendPayload);
     SpawnItself      = new NetworkRequest <Action <string> >(LocalSpawnItself);
     SpawnItself.Invoke("Spawn new class");
 }
Beispiel #2
0
 void OnNetworkInstantiate(NetworkMessageInfo msg)
 {
     if (GetComponent <NetworkView>().isMine)
     {
         NetworkRigidbody2D _NetworkRigidbody = GetComponent <NetworkRigidbody2D>();
         _NetworkRigidbody.enabled = false;
     }
     else
     {
         name += "Remote";
         NetworkRigidbody2D _NetworkRigidbody2 = GetComponent <NetworkRigidbody2D>();
         _NetworkRigidbody2.enabled = true;
     }
 }