Beispiel #1
0
 public void MoveSelected(TileInfo tileInfo)
 {
     Debug.Log("Network Player is: " + Network.player.ToString());
     if (mapLoaded)
     {
         if (this.selectedObject != null)
         {
             networkMaster.CmdMoveUnit(selectedObject.tile.x, selectedObject.tile.h, selectedObject.tile.z, tileInfo.x, tileInfo.h, tileInfo.z);
         }
     }
 }