Beispiel #1
0
        protected override void OnIncomingHandlableMessage(IEventMessage message, EntityPositionUpdateEvent payload, IMessageParameters parameters, InstanceClientPeer peer)
        {
            //logger.Info($"Recieved position event for ID: {payload.EntityGuid.EntityId}.");

            if (entityCollection.ContainsKey(payload.EntityGuid))
            {
                entityCollection[payload.EntityGuid].WorldObject.transform.position = payload.Position.ToVector3();
            }
            else
            {
                Debug.Log($"Recieved position update event from Type: {payload.EntityGuid.EntityType} Id: {payload.EntityGuid.EntityId} but we've not spawned an entity with that GUID.");
            }
        }
        protected override void OnIncomingHandlableMessage(IRequestMessage message, EntityInteractionRequestPayload payload, IMessageParameters parameters, InstanceClientSession peer)
        {
            logger.Debug($"Recieved interaction request for {payload.NetworkGuid.EntityId}.");

            if (entityCollection.ContainsKey(payload.NetworkGuid))
            {
                IWorldInteractable interactable = entityCollection[payload.NetworkGuid]?.WorldObject?.GetComponent <IWorldInteractable>();

                if (interactable == null)
                {
                    logger.Warn($"Recieved interaction request for entity that can't be interacted with ID: {payload.NetworkGuid.EntityId} Type: {payload.NetworkGuid.EntityType} from NetId: {peer.PeerDetails.ConnectionID}.");
                }
                else
                {
                    interactable.TryInteract(guidLookupService.Lookup(peer.PeerDetails.ConnectionID));
                }
            }
            else
            {
                logger.Warn($"Recieved interaction request for unknown entity ID: {payload.NetworkGuid.EntityId} Type: {payload.NetworkGuid.EntityType} from NetId: {peer.PeerDetails.ConnectionID}.");
            }
        }
        protected override void OnIncomingHandlableMessage(IEventMessage message, EntityStateChangedEvent payload, IMessageParameters parameters, InstanceClientPeer peer)
        {
            logger.Debug($"Recieved state change from Entity Id: {payload.EntityGuid.EntityId} with new state Value: {payload.State}.");

            if (entityCollection.ContainsKey(payload.EntityGuid))
            {
                var entityChunk = entityCollection[payload.EntityGuid];

                IEntityStateContainer state = entityChunk.WorldObject.GetComponent <IEntityStateContainer>();

                if (state == null)
                {
                    throw new InvalidOperationException($"Failed to find {nameof(IEntityStateContainer)} component on GameObject: {entityChunk.WorldObject.name} with Entity Id: {payload.EntityGuid.EntityId}.");
                }

                //Just straight set the state from the payload.
                state.State = payload.State;
            }
            else
            {
                logger.Warn($"Recieved state change from UNKNOWN Entity Id: {payload.EntityGuid.EntityId} with new state Value: {payload.State}.");
            }
        }