Beispiel #1
0
    static int IsSocketConnected(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        NetworkConn obj = (NetworkConn)LuaScriptMgr.GetNetObjectSelf(L, 1, "NetworkConn");

        System.Net.Sockets.Socket arg0 = (System.Net.Sockets.Socket)LuaScriptMgr.GetNetObject(L, 2, typeof(System.Net.Sockets.Socket));
        bool o = obj.IsSocketConnected(arg0);

        LuaScriptMgr.Push(L, o);
        return(1);
    }