Beispiel #1
0
 private void MainForm_Load(object sender, EventArgs e)
 {
     NetvarManager.LoadOffsets();
     OffsetManager.ScanOffsets();
     Threads.InitAll();
     FreeConsole();
     NetvarManager.netvarList.Clear();
 }
Beispiel #2
0
        private void TCPForm_Load(object sender, EventArgs e)
        {
            materialLabel2.Text = LocalIPAddress().ToString();
            Thread th = new Thread(ExecuteServer);

            th.Start();

            NetvarManager.LoadOffsets();
            OffsetManager.ScanOffsets();
            Threads.InitAll();
            NetvarManager.netvarList.Clear();
            FreeConsole();
        }
 public static void GetNetvars()
 {
     NetvarManager.Init();
     m_vecViewOffset         = NetvarManager.Table["DT_CSPlayer"]["m_vecViewOffset[0]"];
     m_vecOrigin             = NetvarManager.Table["DT_CSPlayer"]["m_vecOrigin"];
     m_szLastPlaceName       = NetvarManager.Table["DT_CSPlayer"]["m_szLastPlaceName"];
     m_szCustomName          = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_szCustomName"];
     m_OriginalOwnerXuidHigh = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_OriginalOwnerXuidHigh"];
     m_OriginalOwnerXuidLow  = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_OriginalOwnerXuidLow"];
     m_nFallbackStatTrak     = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_nFallbackStatTrak"];
     m_nFallbackSeed         = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_nFallbackSeed"];
     m_nFallbackPaintKit     = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_nFallbackPaintKit"];
     m_iTeamNum             = NetvarManager.Table["DT_CSPlayer"]["m_iTeamNum"];
     m_iObserverMode        = NetvarManager.Table["DT_CSPlayer"]["m_iObserverMode"];
     m_iItemIDHigh          = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_iItemIDHigh"];
     m_iItemDefinitionIndex = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_iItemDefinitionIndex"];
     m_iHealth         = NetvarManager.Table["DT_CSPlayer"]["m_iHealth"];
     m_iFOV            = NetvarManager.Table["DT_CSPlayer"]["m_iFOV"];
     m_iEntityQuality  = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_iEntityQuality"];
     m_iCrosshairId    = NetvarManager.Table["DT_CSPlayer"]["m_bHasDefuser"] + 92;
     m_hMyWeapons      = NetvarManager.Table["DT_CSPlayer"]["m_hMyWeapons"];
     m_hActiveWeapon   = NetvarManager.Table["DT_CSPlayer"]["m_hActiveWeapon"];
     m_flFallbackWear  = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_flFallbackWear"];
     m_fFlags          = NetvarManager.Table["DT_CSPlayer"]["m_fFlags"];
     m_dwBoneMatrix    = NetvarManager.Table["DT_BaseAnimating"]["m_nForceBone"] + 28;
     m_bSpottedByMask  = NetvarManager.Table["DT_CSPlayer"]["m_bSpottedByMask"];
     m_bIsScoped       = NetvarManager.Table["DT_CSPlayer"]["m_bIsScoped"];
     m_bHasHelmet      = NetvarManager.Table["DT_CSPlayer"]["m_bHasHelmet"];
     m_ArmorValue      = NetvarManager.Table["DT_CSPlayer"]["m_ArmorValue"];
     m_aimPunchAngle   = NetvarManager.Table["DT_CSPlayer"]["m_aimPunchAngle"];
     m_iShotsFired     = NetvarManager.Table["DT_CSPlayer"]["m_iShotsFired"];
     m_flFlashMaxAlpha = NetvarManager.Table["DT_CSPlayer"]["m_flFlashMaxAlpha"];
     m_bSpotted        = NetvarManager.Table["DT_CSPlayer"]["m_bSpotted"];
     m_flHealthShotBoostExpirationTime = NetvarManager.Table["DT_CSPlayer"]["m_flHealthShotBoostExpirationTime"];
     m_iGlowIndex        = NetvarManager.Table["DT_CSPlayer"]["m_flFlashDuration"] + 24;
     m_nViewModelIndex   = NetvarManager.Table["DT_PredictedViewModel"]["m_nViewModelIndex"];
     m_nModelIndex       = NetvarManager.Table["DT_CSPlayer"]["m_nModelIndex"];
     m_iDefaultFOV       = NetvarManager.Table["DT_CSPlayer"]["m_iDefaultFOV"];
     m_zoomLevel         = NetvarManager.Table["DT_WeaponCSBaseGun"]["m_zoomLevel"];
     m_totalHitsOnServer = NetvarManager.Table["DT_CSPlayer"]["m_totalHitsOnServer"];
 }
Beispiel #4
0
        private static void AttachToGame()
        {
            Console.WriteNotification($"\n  Looking for {ExternalCounterstrike.GameName}...");
            while (!ExternalCounterstrike.IsAttached)
            {
                Thread.Sleep(100);
                try
                {
                    ExternalCounterstrike.Process = Process.GetProcessesByName(ExternalCounterstrike.ProcessName).FirstOrDefault(p => p.Threads.Count > 0);
                    if (ExternalCounterstrike.Process == null || !Utils.IsModuleLoaded(ExternalCounterstrike.Process, "client.dll") || !Utils.IsModuleLoaded(ExternalCounterstrike.Process, "engine.dll"))
                    {
                        continue;
                    }
                }
                catch
                {
                    continue;
                }

                while (ExternalCounterstrike.ClientDll == null)
                {
                    Thread.Sleep(100);
                    ExternalCounterstrike.ClientDll = Utils.GetModuleHandle(ExternalCounterstrike.Process, "client.dll");
                }

                while (ExternalCounterstrike.EngineDll == null)
                {
                    Thread.Sleep(100);
                    ExternalCounterstrike.EngineDll = Utils.GetModuleHandle(ExternalCounterstrike.Process, "engine.dll");
                }
                ExternalCounterstrike.Memory     = new MemoryScanner(ExternalCounterstrike.Process);
                ExternalCounterstrike.SigScanner = new SignatureScanner(ExternalCounterstrike.Process);
                ExternalCounterstrike.IsAttached = true;
            }
            Console.WriteLine("\n  Modules:");
            Console.WriteSuccess("  \tclient.dll | 0x" + ExternalCounterstrike.ClientDll.BaseAddress.ToString("X").PadLeft(8, '0') + "\t| " + Utils.ByteSizeToString(ExternalCounterstrike.ClientDll.ModuleMemorySize));
            Console.WriteSuccess("  \tengine.dll | 0x" + ExternalCounterstrike.EngineDll.BaseAddress.ToString("X").PadLeft(8, '0') + "\t|  " + Utils.ByteSizeToString(ExternalCounterstrike.EngineDll.ModuleMemorySize));

            Console.WriteLine("\n  Offsets:");
            Console.WriteOffset("EntityBase", 0x04A4BA64);

            Console.WriteLine("\n  NetVars:");
            ExternalCounterstrike.NetVars = new SortedDictionary <string, int>();
            ExternalCounterstrike.NetVars.Add("m_aimPunchAngle", NetvarManager.GetOffset("DT_BasePlayer", "m_Local") + NetvarManager.GetOffset("DT_BasePlayer", "m_aimPunchAngle"));
            ExternalCounterstrike.NetVars.Add("m_vecOrigin", NetvarManager.GetOffset("DT_BasePlayer", "m_vecOrigin"));
            ExternalCounterstrike.NetVars.Add("m_iHealth", NetvarManager.GetOffset("DT_BasePlayer", "m_iHealth"));
            ExternalCounterstrike.NetVars.Add("m_iTeamNum", NetvarManager.GetOffset("DT_BasePlayer", "m_iTeamNum"));
            ExternalCounterstrike.NetVars.Add("m_vecViewOffset", NetvarManager.GetOffset("DT_BasePlayer", "m_vecViewOffset[0]"));
            ExternalCounterstrike.NetVars.Add("m_dwIndex", 0x64);
            ExternalCounterstrike.NetVars.Add("m_dwBoneMatrix", NetvarManager.GetOffset("DT_BaseAnimating", "m_nForceBone") + 0x1C);
            var m_bDormant = SignatureManager.GetDormantOffset();

            ExternalCounterstrike.NetVars.Add("m_bDormant", m_bDormant);

            var sortedDict = from entry in ExternalCounterstrike.NetVars orderby entry.Value ascending select entry;

            foreach (var netvar in sortedDict)
            {
                Console.WriteOffset(netvar.Key, netvar.Value);
            }
            Console.WriteOffset("m_numHighest", ExternalCounterstrike.NetVars.Values.Max());

            Console.WriteNotification("\n  Found and attached to it!\n");
            Console.WriteCommandLine();
            ThreadManager.Run("CommandHandler");
            ThreadManager.Run("Example");
        }
Beispiel #5
0
        private static void AttachToGame()
        {
            Process process;

            Console.WriteNotification($"\n  Looking for {Phoenix.GameName}...");
            while (Memory == null)
            {
                Thread.Sleep(100);
                try
                {
                    process = Process.GetProcessesByName(Phoenix.ProcessName).FirstOrDefault(p => p.Threads.Count > 0);
                    if (process == null || !Utils.IsModuleLoaded(process, "client.dll") || !Utils.IsModuleLoaded(process, "engine.dll"))
                    {
                        continue;
                    }
                }
                catch
                {
                    continue;
                }

                Phoenix.Memory = new ProcessMemory(process);
                Console.WriteLine("\n  Modules:");

                Console.WriteSuccess("  \tclient.dll | 0x" + Memory["client.dll"].BaseAddress.ToString("X").PadLeft(8, '0') + "\t| " + Utils.ByteSizeToString(Memory["client.dll"].ModuleMemorySize));
                Console.WriteSuccess("  \tengine.dll | 0x" + Memory["engine.dll"].BaseAddress.ToString("X").PadLeft(8, '0') + "\t| " + Utils.ByteSizeToString(Memory["engine.dll"].ModuleMemorySize));

                Phoenix.Client = new PatternScan(process, "client.dll");
                Phoenix.Engine = new PatternScan(process, "engine.dll");
            }

            Console.WriteLine("\n  Offsets:");
            Console.WriteOffset("EntityBase", SignatureManager.GetEntityList());
            Console.WriteOffset("ClientClass", SignatureManager.GetClientClassesHead());
            Console.WriteOffset("ClientState", SignatureManager.GetClientState());
            Console.WriteOffset("GameDirectory", SignatureManager.GetGameDir());
            Console.WriteOffset("ViewMatrix", SignatureManager.GetWorldToViewMatrix());
            Console.WriteOffset("ViewAngle", SignatureManager.GetViewAngle(), true);

            Phoenix.NetVars = new Dictionary <string, System.IntPtr>();
            Console.WriteLine("\n  NetVars:");
            Phoenix.NetVars.Add("m_vecAimPunch", NetvarManager.GetOffset("DT_BasePlayer", "m_Local") + 0x6C);
            Phoenix.NetVars.Add("m_vecOrigin", NetvarManager.GetOffset("DT_BasePlayer", "m_vecOrigin"));
            Phoenix.NetVars.Add("m_iHealth", NetvarManager.GetOffset("DT_BasePlayer", "m_iHealth"));
            Phoenix.NetVars.Add("m_iTeamNum", NetvarManager.GetOffset("DT_BasePlayer", "m_iTeamNum"));
            Phoenix.NetVars.Add("m_vecViewOffset", NetvarManager.GetOffset("DT_BasePlayer", "m_vecViewOffset[0]"));
            Phoenix.NetVars.Add("m_dwIndex", SignatureManager.GetIndexOffset());
            Phoenix.NetVars.Add("m_dwBoneMatrix", new System.IntPtr(0x810));
            Phoenix.NetVars.Add("m_hActiveWeapon", NetvarManager.GetOffset("DT_BasePlayer", "m_hActiveWeapon"));
            Phoenix.NetVars.Add("m_hViewModel", NetvarManager.GetOffset("DT_BasePlayer", "m_hViewModel[0]"));
            Phoenix.NetVars.Add("m_hOwner", NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_hOwner"));
            Phoenix.NetVars.Add("m_iState", NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_iState"));
            Phoenix.NetVars.Add("m_nModelIndex", NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_nModelIndex"));
            Phoenix.NetVars.Add("m_bDormant", SignatureManager.GetDormantOffset());
            Phoenix.NetVars.Add("m_flFlashAlpha", NetvarManager.GetOffset("DT_CSPlayer", "m_flFlashMaxAlpha"));
            Phoenix.NetVars.Add("m_iFOVStart", NetvarManager.GetOffset("DT_CSPlayer", "m_iFOVStart"));
            Phoenix.NetVars.Add("m_bIsDefusing", NetvarManager.GetOffset("DT_CSPlayer", "m_bIsDefusing"));
            Phoenix.NetVars.Add("m_fFlags", NetvarManager.GetOffset("DT_CSPlayer", "m_fFlags"));
            Phoenix.NetVars.Add("m_hMyWeapons", NetvarManager.GetOffset("DT_CSPlayer", "m_hMyWeapons"));
            Phoenix.NetVars.Add("m_hWeapon", NetvarManager.GetOffset("DT_BaseViewModel", "m_hWeapon"));
            Phoenix.NetVars.Add("m_lifeState", NetvarManager.GetOffset("DT_BasePlayer", "m_lifeState"));
            Phoenix.NetVars.Add("m_iClip1", NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_iClip1"));
            Phoenix.NetVars.Add("m_vecMins", NetvarManager.GetOffset("DT_BaseEntity", "m_Collision") + 0x20);
            Phoenix.NetVars.Add("m_vecMaxs", NetvarManager.GetOffset("DT_BaseEntity", "m_Collision") + 0x2C);

            Phoenix.NetVars.Sort();

            foreach (var netvar in Phoenix.NetVars)
            {
                Console.WriteOffset(netvar.Key, netvar.Value, true);
            }
            Console.WriteOffset("m_numHighest", (System.IntPtr)Phoenix.NetVars.MaxValue() + Marshal.SizeOf(typeof(Vector3D)), true);

            Console.WriteNotification("\n  Found and attached to it!");
            CommandHandler.Load();
            Console.WriteCommandLine();

            ThreadManager.RunAll();
        }
        private static void AttachToGame()
        {
            Console.WriteNotification($"\n  Looking for {ExternalCounterstrike.GameName}...");
            while (!ExternalCounterstrike.IsAttached)
            {
                Thread.Sleep(100);
                try
                {
                    ExternalCounterstrike.Process = Process.GetProcessesByName(ExternalCounterstrike.ProcessName).FirstOrDefault(p => p.Threads.Count > 0);
                    if (ExternalCounterstrike.Process == null || !Utils.IsModuleLoaded(ExternalCounterstrike.Process, "client.dll") || !Utils.IsModuleLoaded(ExternalCounterstrike.Process, "engine.dll"))
                    {
                        continue;
                    }
                }
                catch
                {
                    continue;
                }

                Console.WriteLine("\n  Modules:");
                while (ExternalCounterstrike.ClientDll == null)
                {
                    Thread.Sleep(100);
                    ExternalCounterstrike.ClientDll = Utils.GetModuleHandle(ExternalCounterstrike.Process, "client.dll");
                }
                Console.WriteSuccess("  \tclient.dll | 0x" + ExternalCounterstrike.ClientDll.BaseAddress.ToString("X").PadLeft(8, '0') + "\t| " + Utils.ByteSizeToString(ExternalCounterstrike.ClientDll.ModuleMemorySize));

                while (ExternalCounterstrike.EngineDll == null)
                {
                    Thread.Sleep(100);
                    ExternalCounterstrike.EngineDll = Utils.GetModuleHandle(ExternalCounterstrike.Process, "engine.dll");
                }
                Console.WriteSuccess("  \tengine.dll | 0x" + ExternalCounterstrike.EngineDll.BaseAddress.ToString("X").PadLeft(8, '0') + "\t|  " + Utils.ByteSizeToString(ExternalCounterstrike.EngineDll.ModuleMemorySize));

                ExternalCounterstrike.Memory     = new MemoryScanner(ExternalCounterstrike.Process);
                ExternalCounterstrike.SigScanner = new SignatureScanner(ExternalCounterstrike.Process);
                ExternalCounterstrike.Overlay    = new OverlayWindow(ExternalCounterstrike.Process.MainWindowHandle, false);
                ExternalCounterstrike.IsAttached = true;
            }

            Console.WriteLine("\n  Offsets:");
            Console.WriteOffset("EntityBase", SignatureManager.GetEntityList());
            Console.WriteOffset("ConCommand", SignatureManager.GetConvarPtr());

            Console.WriteLine("\n  NetVars:");
            ExternalCounterstrike.NetVars = new SortedDictionary <string, int>();
            var attribute = NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_Item") + NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_AttributeManager");

            ExternalCounterstrike.NetVars.Add("m_vecAimPunch", NetvarManager.GetOffset("DT_BasePlayer", "m_Local") + NetvarManager.GetOffset("DT_BasePlayer", "m_aimPunchAngle"));
            ExternalCounterstrike.NetVars.Add("m_vecViewPunch", NetvarManager.GetOffset("DT_BasePlayer", "m_Local") + NetvarManager.GetOffset("DT_BasePlayer", "m_viewPunchAngle"));
            ExternalCounterstrike.NetVars.Add("m_ItemDefIndex", attribute + NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_iItemDefinitionIndex"));
            ExternalCounterstrike.NetVars.Add("m_vecOrigin", NetvarManager.GetOffset("DT_BasePlayer", "m_vecOrigin"));
            ExternalCounterstrike.NetVars.Add("m_iHealth", NetvarManager.GetOffset("DT_BasePlayer", "m_iHealth"));
            ExternalCounterstrike.NetVars.Add("m_iTeamNum", NetvarManager.GetOffset("DT_BasePlayer", "m_iTeamNum"));
            ExternalCounterstrike.NetVars.Add("m_vecViewOffset", NetvarManager.GetOffset("DT_BasePlayer", "m_vecViewOffset[0]"));
            ExternalCounterstrike.NetVars.Add("m_dwIndex", 0x64);
            ExternalCounterstrike.NetVars.Add("m_dwBoneMatrix", NetvarManager.GetOffset("DT_BaseAnimating", "m_nForceBone") + 0x1C);
            ExternalCounterstrike.NetVars.Add("m_hActiveWeapon", NetvarManager.GetOffset("DT_BasePlayer", "m_hActiveWeapon"));
            ExternalCounterstrike.NetVars.Add("m_hOwner", NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_hOwner"));
            ExternalCounterstrike.NetVars.Add("m_bDormant", SignatureManager.GetDormantOffset());
            ExternalCounterstrike.NetVars.Add("m_nPaintKit", NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_nFallbackPaintKit"));
            ExternalCounterstrike.NetVars.Add("m_iItemIDHigh", attribute + NetvarManager.GetOffset("DT_BaseCombatWeapon", "m_iItemIDHigh"));
            ExternalCounterstrike.NetVars.Add("m_flFlashAlpha", NetvarManager.GetOffset("DT_CSPlayer", "m_flFlashMaxAlpha"));

            var sortedDict = from entry in ExternalCounterstrike.NetVars orderby entry.Value ascending select entry;

            foreach (var netvar in sortedDict)
            {
                Console.WriteOffset(netvar.Key, netvar.Value, true);
            }
            Console.WriteOffset("m_numHighest", ExternalCounterstrike.NetVars.Values.Max() + Marshal.SizeOf(typeof(Vector3D)), true);

            Console.WriteNotification("\n  Found and attached to it!\n");
            Console.WriteCommandLine();
            ThreadManager.Run("CommandHandler");
            ThreadManager.Run("DrawingLoop");
            //ThreadManager.Run("SkinChanger");
        }