Beispiel #1
0
    public byte[] Send(byte[] bs)
    {
        NetWriter writer = NetWriter.Instance;

        SetActionHead(writer);
        writer.SetBodyData(bs);
        return(writer.PostData());
    }
Beispiel #2
0
    public byte[] Send(object userData)
    {
        NetWriter writer = NetWriter.Instance;

        SetActionHead(writer);
        SendParameter(writer, userData);
        return(writer.PostData());
    }
Beispiel #3
0
    public byte[] Send(ActionParam actionParam)
    {
        NetWriter writer = NetWriter.Instance;

        SetActionHead(writer);
        SendParameter(writer, actionParam);
        return(writer.PostData());
    }
Beispiel #4
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    public byte[] BuildHearbeatPackage()
    {
        NetWriter writer = NetWriter.Instance;

        writer.writeInt32("actionId", 1);
        byte[] data = writer.PostData();
        NetWriter.resetData();
        return(data);
    }
Beispiel #5
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    static int PostData(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 0);
        NetWriter writer = (NetWriter)LuaScriptMgr.GetNetObjectSelf(L, 1, "NetWriter");

        byte[] objs = writer.PostData();
        LuaScriptMgr.PushArray(L, objs);
        return(1);
    }
Beispiel #6
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    public byte[] Send(Google.Protobuf.IMessage pbData)
    {
        NetWriter writer = NetWriter.Instance;

        SetActionHead(writer, pbData);

        writer.SetBodyData(PackCodec.Serialize(pbData));
        return(writer.PostData());
    }
Beispiel #7
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 static int PostData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         NetWriter obj = (NetWriter)ToLua.CheckObject <NetWriter>(L, 1);
         byte[]    o   = obj.PostData();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #8
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 private void SendHeartbeatPackage(object state)
 {
     try
     {
         NetWriter writer = NetWriter.Instance;
         writer.writeInt32("actionId", 1);
         byte[] data = writer.PostData();
         NetWriter.resetData();
         if (!PostSend(data))
         {
             Debug.Log("send heartbeat paketage fail");
         }
     }
     catch (Exception ex)
     {
         Debug.LogException(ex);
     }
 }
Beispiel #9
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 private byte[] GetRequestData()
 {
     // if (isCustom)
     {
         return(netWriter.PostData());
     }
     // StringBuilder param = new StringBuilder();
     // var pairs = _params.ToArray();
     // foreach (var pair in pairs)
     // {
     //     if (param.Length > 0)
     //     {
     //         param.Append("&");
     //     }
     //     param.AppendFormat("{0}={1}", pair.Key, NetProxy.Encoding(pair.Value));
     // }
     // return Encoding.UTF8.GetBytes(string.Format("?d={0}", NetProxy.GetSign(param.ToString(), _session.Setting.SignKey)));
 }
Beispiel #10
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    private void SocketRequest(int actionId, int actionRespId, LuaFramework.ByteBuffer body, LuaInterface.LuaFunction callback, IHeadFormater formater, bool bShowLoading)
    {
        if (mSocket == null)
        {
            string   url = NetWriter.GetUrl();
            string[] arr = url.Split(new char[] { ':' });
            if (arr.Length != 2)
            {
                Debug.LogError("Url is error:" + url);
                return;
            }
            int nPort = int.Parse(arr[1]);
            mSocket = new SocketConnect(arr[0], nPort, formater);
        }

        SocketPackage package = new SocketPackage();

        package.MsgId        = NetWriter.MsgId - 1;
        package.ActionId     = actionId;
        package.ActionRespId = actionRespId;
        package.HasLoading   = bShowLoading;
        package.SendTime     = DateTime.Now;
        package.Callback     = callback;

        NetWriter writer = NetWriter.Instance;

        SetActionHead(actionId, body);
        writer.SetBodyData(body.ToBytes());
        byte[] data = writer.PostData();
        NetWriter.resetData();

        if (bShowLoading)
        {
            RequestDelegate(Status.eStartRequest);
        }
        mSocket.Send(data, package);
    }