public static void Write(BinaryWriter w, NetHand h) { if (h.Fingers == null || h.Fingers.Count == 0) { w.Write(0); } else { w.Write(h.Fingers.Count); foreach (NetFinger f in h.Fingers) { NetFinger.Write(w, f); } } w.Write(h.IsLeft); NetVector.Write(w, h.PalmPosition); NetVector.Write(w, h.XBasis); }
public static void Write(BinaryWriter w, NetBone b) { NetVector.Write(w, b.NextJoint); w.Write(b.Type); }